PlayMagicShaderVisuals

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Revision as of 10:57, 26 November 2008 by imported>Kkuhlmann
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Syntax:

PlayMagicShaderVisuals EffectShaderID, Duration (optional) 

Example:

PlayMagicShaderVisuals GhostEffect
pms effectElectroShield 10


Plays the effect shader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.


See Also

PlayMagicEffectVisuals

StopMagicShaderVisuals