PlayMagicShaderVisuals
Revision as of 10:57, 26 November 2008 by imported>Kkuhlmann
Syntax:
PlayMagicShaderVisuals EffectShaderID, Duration (optional)
Example:
PlayMagicShaderVisuals GhostEffect pms effectElectroShield 10
Plays the effect shader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.