OnDestructionStageChange
Revision as of 05:29, 4 February 2010 by imported>JT
Syntax:
begin OnDestructionStageChange
Example:
begin OnDestructionStageChange
This first block will be run once whenever the scripted object changes its current Damage Stage.
begin OnDestructionStageChange
if GetDestructionStage == 1
; do whatever for stage 1
elseif GetDestructionStage == 2
; etc.
endif
end
This block is triggered whenever the destruction stage changes and will execute different commands for each stage.
Notes
- This block only appears to trigger if the object's NIF model includes embedded destruction stage data, regardless of whether the object includes any GECK-defined Destructible Object Stages. Further testing will be done.