movement Settings
Revision as of 16:58, 20 December 2008 by imported>Quetzilla (more settings)
< [[::Settings|Settings]]
movement Settings | |
Group Description | These settings affect the speed at which actors move under various circumstances.
|
fMoveBaseSpeed | |
Default | 77.0 |
Description | Base movement speed (in units per second?). |
fMoveRunMult | |
Default | 4.0 |
Description | Movement speed is multiplied by this when the actor is running. |
fMoveSneakMult | |
Default | 0.57 |
Description | Movement speed is multiplied by this when the actor is sneaking. |
fMoveNoWeaponMult | |
Description | Movement speed is multiplied by this when the actor's weapon is holstered, or the actor has no weapon equipped. |
fMoveEncumEffect | |
Default | 0.4 |
Description | Movement speed is multiplied by this when the actor's InventoryWeight AV exceeds the CarryWeight AV. |
fMoveEncumEffectNoWea | |
Default | 0.3 |
Description | As above, but possibly when the actor has their weapon holstered? |
fMoveOneCrippledLegSpeedMult | |
Default | 0.85 |
Description | Movement speed is multiplied by this when the actor has one crippled leg. |
fMoveTwoCrippledLegsSpeedMult | |
Default | 0.75 |
Description | Movement speed is multiplied by this when the actor has two crippled legs. |