GetActorBaseFlagsHigh

From the Fallout3 GECK Wiki
Revision as of 11:57, 16 July 2014 by imported>Odessa (adapted from nvsewhatsnew)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns the high base flags of the specified actor or calling reference as a bitmask (int).

Syntax

[help]
(int) reference.GetActorBaseFlagsHigh NPC:BaseForm

Example

int FlagsBitMask
set FlagsBitMash to GetActorBaseFlagsHigh FlagsBitMask, SomeNPC

Actor Base Flags High

  • 1 = unknown
  • 2 = unknown
  • 4 = unknown
  • 8 = unknown
  • 16 = no VATS melee
  • 32 = unknown
  • 64 = can be all races
  • 128 = unknown
  • 256 = unknown
  • 512 = unknown
  • 1024 = no knockdowns
  • 2048 = not pushable
  • 4096 = unknown
  • 8192 = unknown
  • 16384 = no rotate to head track
  • 32768 = unknown

See Also