Function Page
Revision as of 20:09, 4 February 2009 by imported>Geckbot (Robot: Listifying from Category:Functions (481 entries))
- Abs
- Activate
- AddAchievement
- AddCreatureToLeveledList
- AddFormToFormList
- AddItem
- AddItemHealthPercent
- AddItemToLeveledList
- AddNPCToLeveledList
- AddNote
- AddPerk
- AddSPECIALPoints
- AddScriptPackage
- AddSpell
- AddTagSkills
- AddToFaction
- AddTopic
- AgeRace
- ApplyImageSpaceModifier
- AttachAshPile
- AutoDisplayObjectives
- Autosave
- Cast
- CastImmediateOnSelf
- ClearActorsFactionsPlayerEnemyFlag
- ClearDestruction
- ClearFactionPlayerEnemyFlag
- ClearNoActivationSound
- ClearOwnership
- CompleteAllObjectives
- CompleteQuest
- Cos
- CreateDetectionEvent
- DamageActorValue
- DamageObject
- Disable
- DisableAllActors
- DisableAllMines
- DisableNavmesh
- DisablePlayerControls
- Dispel
- DispelAllSpells
- Drop
- DropMe
- DuplicateAllItems
- Enable
- EnableFastTravel
- EnableNavMesh
- EnablePlayerControls
- EnterTrigger
- EquipItem
- EssentialDeathReload
- EvaluatePackage
- EvaluateSpellConditions
- Exists
- ExitGame
- FadeSFX
- FireWeapon
- ForceActiveQuest
- ForceActorValue
- ForceFlee
- ForceRadioStationUpdate
- ForceSave
- ForceTerminalBack
- ForceWeather
- FriendDispositionBoost
- GetActionRef
- GetActorAggroRadiusViolated
- GetActorCrimePlayerEnemy
- GetActorFactionPlayerEnemy
- GetActorValue
- GetActorsInHigh
- GetAlarmed
- GetAngle
- GetAnimAction
- GetArmorRating
- GetAttacked
- GetBaseActorValue
- GetBroadcastState
- GetButtonPressed
- GetCannibal
- GetCauseofDeath
- GetClothingValue
- GetCombatTarget
- GetConcussed
- GetContainer
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetCurrentTime
- GetCurrentWeatherPercent
- GetDayOfWeek
- GetDead
- GetDeadCount
- GetDefaultOpen
- GetDestroyed
- GetDestructionStage
- GetDetected
- GetDetectionLevel
- GetDialogueEmotion
- GetDialogueEmotionValue
- GetDisabled
- GetDisposition
- GetDistance
- GetEquipped
- GetFactionCombatReaction
- GetFactionRank
- GetFactionRankDifference
- GetFactionReaction
- GetFactionRelation
- GetForceRun
- GetFriendHit
- GetFurnitureMarkerID
- GetGameSetting
- GetGlobalValue
- GetGold
- GetGroupMemberCount
- GetGroupTargetCount
- GetHasNote
- GetHeadingAngle
- GetHealthPercentage
- GetHitLocation
- GetIdleDoneOnce
- GetIgnoreCrime
- GetInCell
- GetInFaction
- GetInSameCell
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAlignment
- GetIsClass
- GetIsCreature
- GetIsCreatureType
- GetIsCurrentPackage
- GetIsCurrentWeather
- GetIsFormType
- GetIsGhost
- GetIsID
- GetIsLockBroken
- GetIsObjectType
- GetIsPlayableRace
- GetIsRace
- GetIsReference
- GetIsSex
- GetIsUsedItem
- GetIsUsedItemEquipType
- GetIsVoiceType
- GetItemCount
- GetKillingBlowLimb
- GetKnockedState
- GetLOS
- GetLastHitCritical
- GetLastPlayerAction
- GetLevel
- GetLinkedRef
- GetLockLevel
- GetLocked
- GetMajorCrimeCount
- GetMapMarkerVisible
- GetMinorCrimeCount
- GetObjectiveCompleted
- GetObjectiveDisplayed
- GetOffersServicesNow
- GetOpenState
- GetPCEnemyOfFaction
- GetPCExpelled
- GetPCInFaction
- GetPCIsRace
- GetPCIsSex
- GetPCMiscStat
- GetPCSleepHours
- GetPackageTarget
- GetParentRef
- GetPermanentActorValue
- GetPlantedExplosive
- GetPlayerControlsDisabled
- GetPlayerGrabbedRef
- GetPlayerName
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetPos
- GetQuestCompleted
- GetQuestRunning
- GetQuestVariable
- GetRadiationLevel
- GetRandomPercent
- GetRestrained
- GetSandman
- GetScale
- GetScriptVariable
- GetSecondsPassed
- GetSelf
- GetShouldAttack
- GetSitting
- GetSleeping
- GetStage
- GetStageDone
- GetStartingAngle
- GetStartingPos
- GetTalkedToPC
- GetThreatRatio
- GetTimeDead
- GetTrespassWarningLevel
- GetUnconscious
- GetUsedItemActivate
- GetVATSBackAreaFree
- GetVATSBackTargetVisible
- GetVATSFrontAreaFree
- GetVATSFrontTargetVisible
- GetVATSLeftAreaFree
- GetVATSLeftTargetVisible
- GetVATSMode
- GetVATSRightAreaFree
- GetVATSRightTargetVisible
- GetVATSValue
- GetVatsTargetHeight
- GetWalkSpeed
- GetWeaponAnimType
- GetWeaponHealthPerc
- GetWindSpeed
- GetXPForNextLevel
- HasBeenEaten
- HasFriendDisposition
- HasLoaded3D
- HasMagicEffect
- HasPerk
- IgnoreCrime
- IsActionRef
- IsActor
- IsActorAVictim
- IsActorDetected
- IsActorEvil
- IsActorTalkingThroughActivator
- IsAnimPlaying
- IsCellOwner
- IsChild
- IsCloudy
- IsCombatTarget
- IsContinuingPackagePCNear
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsEssential
- IsFacingUp
- IsGoreDisabled
- IsGreetingPlayer
- IsGuard
- IsIdlePlaying
- IsImageSpaceActive
- IsInCombat
- IsInCriticalStage
- IsInInterior
- IsInList
- IsInMyOwnedCell
- IsKiller
- IsKillerObject
- IsLastIdlePlaying
- IsLeftUp
- IsLimbGone
- IsMoving
- IsOwner
- IsPC1stPerson
- IsPCAMurderer
- IsPCSleeping
- IsPS3
- IsPlayerActionActive
- IsPlayerGrabbedRef
- IsPlayerMovingIntoNewSpace
- IsPlayerTagSkill
- IsPleasant
- IsRaining
- IsRunning
- IsSneaking
- IsSnowing
- IsSpellTarget
- IsSwimming
- IsTalking
- IsTalkingActivatorActor
- IsTimePassing
- IsTorchOut
- IsTrespassing
- IsTurning
- IsWaiting
- IsWaterObject
- IsWeaponInList
- IsWeaponOut
- IsWeaponSkillType
- IsWin32
- IsXBox
- KillActor
- KillAllActors
- Lock
- Log
- Look
- LoopGroup
- MarkForDelete
- MatchFaceGeometry
- MatchRace
- MenuMode (Function)
- ModActorValue
- ModBarterGold
- ModDisposition
- ModFactionRank
- ModFactionReaction
- ModPCAttribute
- ModPCMiscStat
- ModPCSkill
- ModScale
- ModWeaponHealthPerc
- MoveTo
- OpenTeammateContainer
- PipBoyRadio
- PipBoyRadioOff
- PlaceAtMe
- PlaceAtMeHealthPercent
- PlaceLeveledActorAtMe
- PlayBink
- PlayGroup
- PlayIdle
- PlayMagicEffectVisuals
- PlayMagicShaderVisuals
- PlayMusic
- PlaySound
- PlaySound3D
- Pow
- PreloadMagicEffect
- PurgeCellBuffers
- PushActorAway
- ReleaseWeatherOverride
- RemoveAllItems
- RemoveFromAllFactions
- RemoveFromFaction
- RemoveImageSpaceModifier
- RemoveItem
- RemoveMe
- RemoveMerchantContainer
- RemoveNote
- RemovePerk
- RemoveScriptPackage
- RemoveSpell
- Reset3DState
- ResetAI
- ResetFallDamageTimer
- ResetHealth
- ResetInterior
- ResetInventory
- ResetPipboyManager
- ResetQuest
- RestoreActorValue
- ResurrectActor
- RewardKarma
- RewardXP
- Rotate
- SameFaction
- SameFactionAsPC
- SameRace
- SameRaceAsPC
- SameSex
- SameSexAsPC
- Say
- SayTo
- ScriptEffectElapsedSeconds
- SendAssaultAlarm
- SendTrespassAlarm
- SetActorAlpha
- SetActorFullName
- SetActorValue
- SetActorsAI
- SetAlert
- SetAllReachable
- SetAllVisible
- SetAlly
- SetAngle
- SetAtStart
- SetAudioMultiThreading
- SetBarterGold
- SetBroadcastState
- SetCellFullName
- SetCellImageSpace
- SetCellOwnership
- SetCellPublicFlag
- SetClass
- SetCombatStyle
- SetCriticalStage
- SetDefaultOpen
- SetDestroyed
- SetDisposition
- SetEnemy
- SetEssential
- SetFactionRank
- SetFactionReaction
- SetForceRun
- SetForceSneak
- SetGhost
- SetGlobalTimeMultiplier
- SetImageSpace
- SetInChargen
- SetItemValue
- SetLastExtDoorActivated
- SetLevel
- SetLocationSpecificLoadScreensOnly
- SetMerchantContainer
- SetMinimalUse
- SetNPCRadio
- SetNoActivationSound
- SetNoAvoidance
- SetObjectiveCompleted
- SetObjectiveDisplayed
- SetOpenState
- SetOwnership
- SetPCCanUsePowerArmor
- SetPCEnemyOfFaction
- SetPCExpelled
- SetPCSleepHours
- SetPCToddler
- SetPCYoung
- SetPackDuration
- SetPlayerTagSkill
- SetPlayerTeammate
- SetPos
- SetQuestDelay
- SetQuestObject
- SetRestrained
- SetRigidBodyMass
- SetRumble
- SetSPECIALPoints
- SetScale
- SetSceneIsComplex
- SetShowQuestItems
- SetSize
- SetStage
- SetTagSkills
- SetTalkingActivatorActor
- SetUnconscious
- SetVatsTarget
- SetWeaponHealthPerc
- SetWeather
- SetZoneRespawns
- SexChange
- ShowAllMapMarkers
- ShowBarberMenu
- ShowBarterMenu
- ShowDialogSubtitles
- ShowMap
- ShowMessage
- ShowNameMenu
- ShowPlasticSurgeonMenu
- ShowRaceMenu
- ShowSPECIALBookMenuParams
- ShowTutorialMenu
- ShowViewerStrings
- ShowWarning
- Sin
- SkipAnim
- Sqrt
- StartCannibal
- StartCombat
- StartConversation
- StartMasterFileSeekData
- StartMisterSandman
- StartQuest
- StartRadioConversation
- StopCombat
- StopCombatAlarmOnActor
- StopLook
- StopMagicEffectVisuals
- StopMagicShaderVisuals
- StopQuest
- StopWaiting
- Tan
- ToggleMotionBlur
- TrapUpdate
- TriggerHUDShudder
- TriggerHitShader
- TriggerScreenBlood
- UnequipItem
- Unlock
- UseWeapon (Function)
- Wait
- WakeUpPC
- Category:Commands
- Category:Function Types