EnablePlayerControls
Revision as of 11:32, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Description
EnablePlayerControls enables the player's controls after use of DisablePlayerControls.
Syntax
EnablePlayerControls MovementFlag (0/1) (optional), PipboyFlag (0/1) (optional), FightingFlag (0/1) (optional), POVFlag (0/1) (optional), LookingFlag (0/1) (optional), RolloverTextFlag (0/1) (optional), SneakingFlag (0/1) (optional)
Default (no parameters) is equivalent to:
EnablePlayerControls 1 1 1 1 1 1 1
Examples
EnablePlayerControls
Player's controls are completely enabled
EnablePlayerControls 1 1 0
Turns back on ability to move and use the pip-boy, but not to fight (assuming fighting was currently disabled)
Notes
- See DisablePlayerControls for flag definitions.