CreateDetectionEvent
Revision as of 11:29, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Description
CreateDetectionEvent manually generates a detection event. This function is typically used for things like sound traps -- hit a tripwire, something jangles and guys come to investigate if they're close enough to hear it.
Syntax
[LocationREF].CreateDetectionEvent [OwnerRef] [SoundLevel] [EventType]
Parameters
- OwnerRef = Any actor reference.
- SoundLevel = 0-100, with 100 being the loudest.
- EventType = EventTypeID (optional).
- 0 = Bullet
- 1 = Beam
- 2 = Explosion
- 3 = Generic
Examples
- None at this time
Notes
- This function is new in the GECK, and was not available in the TES4 Construction Set.