SetCreatureDamage

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Revision as of 13:23, 27 March 2015 by imported>Jazzisparis (Created page with "{{Function |origin = NVSE |summary = Sets a creature's melee attack damage (note that this attribute is only applicable to creatures that are unarmed and attack using parts...")
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< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Sets a creature's melee attack damage (note that this attribute is only applicable to creatures that are unarmed and attack using parts of their skeleton).

Syntax

[help]
(damage:int) reference.SetCreatureDamage damage:int baseForm:ref

Example

RexRef.SetCreatureDamage 45
SetCreatureDamage 28 Rex

See Also