GetActorBaseFlagsHigh
Revision as of 16:15, 4 July 2015 by imported>Ana
< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Returns the high base flags of the specified actor or calling reference as a bitmask (int).
Syntax
(int) reference.GetActorBaseFlagsHigh NPC:BaseForm
Example
int FlagsBitMask set FlagsBitMash to GetActorBaseFlagsHigh FlagsBitMask, SomeNPC
Actor Base Flags High
- 1 = unknown
- 2 = unknown
- 4 = unknown
- 8 = unknown
- 16 = no VATS melee
- 32 = unknown dialogue
- 64 = can be all races 1)
- 128 = unknown
- 256 = unknown 2)
- 512 = unknown
- 1024 = no knockdowns
- 2048 = not pushable
- 4096 = unknown 3)
- 8192 = unknown 4)
- 16384 = no rotate to head track
- 32768 = unknown 5)
04/07/15 (small note)
- Creatures have a base of 256, i.e. "CAN'T OPEN DOORS" will be 64+256 = 320, "NO VATS MELEE" will be 16+256=272 etc.
- 1) Can't open doors (for creatures)
- 2) Is creature
- 3) Allow pickpocket
- 4) Is Ghost
- 5) Invulnerable