AddSpell

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Revision as of 13:34, 3 April 2009 by imported>PoHa! (copied info; removed incomplete tag; changed terminology)
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Adds the actor effect to the calling actor, which will instantly be applied. The only types of actor effects used in the Vanilla Game are addictions and abilities.

Syntax

[ActorID.]AddSpell EffectID 

Example

AddSpell StealthBoyInvisibilitySpell

Notes

  • Be careful when using this function on non-unique actors. Adding an actor effect to an actor adds it to the base object, so any references that are later spawned from that base object will also have the effect.
  • Like most functions, this one is a little different when used as a console command. When used as a console command the EffectID must be specified as a FormID.

See Also

RemoveSpell