Talk:Perk Entry
Needs new example, traits were taken out :P --Quetzilla 00:47, 12 December 2008 (UTC)
- Maybe a mini tutorial on how to create a perk as well? --DaZombie
Perks and Crashing
If one disables a module that contains a perk active on the Player, the game will fail to load the savegame. I have tested it, and my regimen was such:
I have QZ Traits installed, and my current character has the "Clean Living" trait. The trait is actually a Perk added in the manner that Traits were in the previous FO games during CharGen. It has two Entry Point effects; one that halves the duration of chems, and another that halves the addiction chance.
I first attempted to load a savegame of that char 3 times with the QZ Traits plugin disabled. None of the attempts loaded, and all crashed to desktop with an error message. 3 attempts to load the game with the plugin re-enabled successfully loaded to GameMode.
--MadCat221 01:41, 26 February 2009 (UTC)
- Aaaand it's already present on the main Perk page. However, entering just "perk" into the search points to this page as the best result for some reason, so I think it'd be best to leave it in place.