Difference between revisions of "NavMesh Editing on Slow Machines"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Quetzilla
(New page: === Outdoor Navmesh Editing on slower machines === If you are having problems editing outdoor navmeshes (crashing, excess memory usage) make sure you're not loading more cells than you nee...)
 
imported>Omzy
 
Line 14: Line 14:


[[Category:NavMesh]]
[[Category:NavMesh]]
[[Category:Solutions]]
 
[[Category:Advanced_Modding_Techniques]]

Latest revision as of 03:46, 10 August 2010

Outdoor Navmesh Editing on slower machines[edit | edit source]

If you are having problems editing outdoor navmeshes (crashing, excess memory usage) make sure you're not loading more cells than you need by doing the following.

  1. Open My Documents\My Games\Fallout 3\GECKCustom.ini
  2. Press CTRL + f
  3. enter "ugridstoload" in the textbox without quotes and click find.
  4. change the line to "ugridstoload=1" without quotes
    • Note: Set "ugridstoload=3" when working with navmesh boundaries between cells.


Note: Also, when you're navmeshing, use "N" to hide unloaded navmeshes.

-- JoelBurgess