Difference between revisions of "NavMesh Editing on Slow Machines"
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imported>Quetzilla (New page: === Outdoor Navmesh Editing on slower machines === If you are having problems editing outdoor navmeshes (crashing, excess memory usage) make sure you're not loading more cells than you nee...) |
imported>Omzy |
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[[Category:NavMesh]] | [[Category:NavMesh]] | ||
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[[Category:Advanced_Modding_Techniques]] |
Latest revision as of 03:46, 10 August 2010
[edit | edit source]
If you are having problems editing outdoor navmeshes (crashing, excess memory usage) make sure you're not loading more cells than you need by doing the following.
- Open My Documents\My Games\Fallout 3\GECKCustom.ini
- Press CTRL + f
- enter "ugridstoload" in the textbox without quotes and click find.
- change the line to "ugridstoload=1" without quotes
- Note: Set "ugridstoload=3" when working with navmesh boundaries between cells.
Note: Also, when you're navmeshing, use "N" to hide unloaded navmeshes.
-- JoelBurgess