Difference between revisions of "Message"
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imported>BonzoFSP m (→Fields) |
imported>BonzoFSP m (A minor re-wording of the message box flag.) |
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[[Image:Message Properties.png|200px|thumb|right|The Message Properties]]A Message can be displayed with the [[ShowMessage]] function. | [[Image:Message Properties.png|200px|thumb|right|The Message Properties]]A Message can be displayed with the [[ShowMessage]] function. | ||
==Flags== | ==Flags== | ||
*'''Message Box:''' When checked the message is displayed as | *'''Message Box:''' When checked the message is displayed as a dialog box that pauses the game and waits for a response. Otherwise the message will be briefly displayed at the top left of the screen. | ||
*'''Auto-display:''' | *'''Auto-display:''' | ||
Revision as of 16:42, 28 March 2009
This article is incomplete. You can help by filling in any blank descriptions. Further information might be found in a section of the discussion page. Please remove this message when no longer necessary. |
A Message can be displayed with the ShowMessage function.
Flags
- Message Box: When checked the message is displayed as a dialog box that pauses the game and waits for a response. Otherwise the message will be briefly displayed at the top left of the screen.
- Auto-display:
Fields
- ID: The ID of the message.
- Icon:
- Title: The title of the message.
- Display Time: The number of seconds the message will be displayed. Only applicable when the message box option is unchecked.
- Message Text: The text displayed on the message.
- Menu Buttons: A list of buttons on the message form. Right click to create a new one.
- Item Text: The text on the selected button.
- Item Conditions: A list of tests that have to pass for the selected button to show.