Difference between revisions of "GetPlayerControlsDisabled"
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imported>Odessa (typo in last example + tidied up a little) |
imported>Odessa m (tidied) |
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|returnType = bool | |returnType = bool | ||
|arguments = {{FunctionArgument | |arguments = {{FunctionArgument | ||
|Name = | |Name = Movement | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = | |Name = Pipboy | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = | |Name = Fighting | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = | |Name = POV | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = | |Name = Looking | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = | |Name = RolloverText | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = | |Name = Sneaking | ||
|Type = bool | |Type = bool | ||
|Optional = true | |Optional = true |
Latest revision as of 11:48, 28 July 2014
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: GetPlayerControlsDisabled.
A function included in the GECK version 1.1.0.36.
Description
GetPlayerControlsDisabled returns true (1) if any of the specified player controls are currently disabled, and false (0) otherwise.
Syntax
(bool) GetPlayerControlsDisabled Movement:bool Pipboy:bool Fighting:bool POV:bool Looking:bool RolloverText:bool Sneaking:bool
Example
GetPlayerControlsDisabled
Returns 1 if any of the player's controls are currently disabled.
GetPlayerControlsDisabled 0 1 0 0 0
Returns 1 if the player's Pip-Boy is currently disabled.
DisablePlayerControls 0 1 0 1 0 ; will disable pipboy and POV switch. GetPlayerControlsDisabled 0 1 0 0 0 ; returns 1 GetPlayerControlsDisabled 0 0 0 1 0 ; returns 1 GetPlayerControlsDisabled 0 1 0 1 0 ; returns 1 GetPlayerControlsDisabled 1 1 1 1 1 ; returns 1 GetPlayerControlsDisabled 0 0 0 0 0 ; returns 0 GetPlayerControlsDisabled 1 0 1 0 1 ; returns 0
Notes
- Default (no parameters) is equivalent to:
GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.
The function returns true if ANY of the specified controls are currently disabled (see examples).