Difference between revisions of "GetModIndex"

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imported>Geckbot
m (Robot: Automated text replacement (-'''.*'''\r\n +))
imported>Odessa
(added examples + see also)
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{{Function
{{Function
  |origin = FOSE1
  |origin = FOSE1
  |summary = Returns the index of the specified mod
  |summary = Returns the index of the specified mod.
  |name = GetModIndex
  |name = GetModIndex
  |returnType = int
  |returnType = int
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   }}
   }}
}}
}}
==Example==
<pre>
int iIndex
set iIndex to GetModIndex "MyModFileName.esp"
PrintC "My mod version X.Y is loaded at decimal '%g' or hex '%x2'" iIndex, iIndex
</pre>
==See Also==
*[[IsModLoaded]]
*[[BuildRef]]
[[Category:Functions_(FOSE)]]
[[Category:Functions_(FOSE)]]

Revision as of 10:39, 16 July 2014

< [[::Category:Functions|Category:Functions]]

A function added by the Fallout Script Extender.

Description

Returns the index of the specified mod.

Syntax

[help]
(int) GetModIndex modName:string

Example

int iIndex
set iIndex to GetModIndex "MyModFileName.esp"
PrintC "My mod version X.Y is loaded at decimal '%g' or hex '%x2'" iIndex, iIndex

See Also