Difference between revisions of "GetHasNote"
Jump to navigation
Jump to search
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
||
Line 25: | Line 25: | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1. | [[Category:Condition Functions (GECK 1.1)]] | ||
[[Category:Player Functions]] | [[Category:Player Functions]] | ||
[[Category:Player Functions (GECK 1. | [[Category:Player Functions (GECK 1.1)]] |
Latest revision as of 12:22, 15 August 2009
Description[edit | edit source]
GetHasNote Tests if the player has a note in his note inventory. It is not called on a Reference and it takes one parameter, the note to test for. Returns 0 if the note is not there and 1 if it is there.
Syntax[edit | edit source]
GetHasNote NoteREF
Examples[edit | edit source]
GetHasNote BombNote
Returns 0 if the bomb note is not there and 1 if it is there.
Notes[edit | edit source]
- None at this time
See Also[edit | edit source]
Reference[edit | edit source]
None provided.