Difference between revisions of "GetCreatureDamage"

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==See Also==
==See Also==
*[[SetCreatureDamage]]
[[Category:Functions_(JIP)]]
[[Category:Functions_(JIP)]]

Revision as of 13:24, 27 March 2015

< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns a creature's melee attack damage (note that this attribute is only applicable to creatures that are unarmed and attack using parts of their skeleton).

Syntax

[help]
(damage:int) reference.GetCreatureDamage baseForm:ref

Example

RexRef.GetCreatureDamage
GetCreatureDamage Rex

See Also