Difference between revisions of "GetActorLevelingData"

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==Notes==
==Notes==
Valid values of dataType:
Valid values for dataType:
*0 - Fixed Level/Level Mult.
*0 - Fixed Level/Level Mult.
*1 - Calc. Min.
*1 - Calc. Min.

Revision as of 15:06, 27 March 2015

< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns the specified leveling data value of an actor. The value returned is determined by dataType (see below).

Syntax

[help]
(dataValue:float) reference.GetActorLevelingData dataType:int baseForm:ref

Example

CraigBooneRef.GetActorLevelingData 0

This will return Craig Boone's base fixed level/level multiplier.

GetActorLevelingData 1 CraigBoone

This will return Craig Boone's calculated minimum level.

Notes

Valid values for dataType:

  • 0 - Fixed Level/Level Mult.
  • 1 - Calc. Min.
  • 2 - Calc. Max.

See Also