Difference between revisions of "GECK Commands"

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imported>Kenji 03
(added rotation)
imported>Kenji 03
(CTRL+D)
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Y = Hold this key down and drag an object along the Y axis (forward/back) to move it.<br>
Y = Hold this key down and drag an object along the Y axis (forward/back) to move it.<br>
Right click and hold an object to '''rotate''' it.  Holding one of the keys above will rotate it on that axis alone.<br>
Right click and hold an object to '''rotate''' it.  Holding one of the keys above will rotate it on that axis alone.<br>
CTRL+D = Press this combination when an object is selected to duplicate it.


== Camera Controls ==
== Camera Controls ==
T = press this key when selecting an object, moving you to a birds-eye view of the object.
T = press this key when selecting an object, moving you to a birds-eye view of the object.
C = press this key when selecting an object to move between various pre-set (Front, Left, Top) views.
C = press this key when selecting an object to move between various pre-set (Front, Left, Top) views.

Revision as of 17:09, 20 March 2009

Object Controls

Z = Hold this key down and drag an object along the Z axis (up/down) to move it.
X = Hold this key down and drag an object along the X axis (left/right) to move it.
Y = Hold this key down and drag an object along the Y axis (forward/back) to move it.
Right click and hold an object to rotate it. Holding one of the keys above will rotate it on that axis alone.
CTRL+D = Press this combination when an object is selected to duplicate it.

Camera Controls

T = press this key when selecting an object, moving you to a birds-eye view of the object. C = press this key when selecting an object to move between various pre-set (Front, Left, Top) views.