Difference between revisions of "Ar Null"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Odessa
(Created page with "{{Function |origin = NVSE |summary = Returns a constant, an invalid array. This is useful if you wish to specify that a variable which previously referred to an array shoul...")
 
imported>Odessa
(clarified)
Line 3: Line 3:
  |summary = Returns a constant, an invalid array.  This is useful if you wish to specify that a variable which previously referred to an array should no longer refer to any array.  
  |summary = Returns a constant, an invalid array.  This is useful if you wish to specify that a variable which previously referred to an array should no longer refer to any array.  


Note that redundant arrays which are no longer referenced by any scripts or other arrays are deleted automatically, there is no need to use this function.
Note that redundant arrays which are no longer referenced by any scripts or other arrays are deleted automatically, this is not a typical usage function.


  |name = Ar_Null
  |name = Ar_Null
Line 9: Line 9:
  |arguments =  
  |arguments =  
  }}
  }}
==Example==
<pre>
let SomeArray := Ar_Null
</pre>
==See Also==
==See Also==
*[[Array Variables]]
*[[Array Variable]]
*[[Ar_Resize]]
*[[Ar_BadNumericIndex]]
*[[Ar_BadStringIndex]]
[[Category:Functions_(NVSE)]]
[[Category:Functions_(NVSE)]]
[[Category:Array Variables]]
[[Category:Array Variables]]

Revision as of 05:24, 12 July 2014

< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns a constant, an invalid array. This is useful if you wish to specify that a variable which previously referred to an array should no longer refer to any array.

Note that redundant arrays which are no longer referenced by any scripts or other arrays are deleted automatically, this is not a typical usage function.

Syntax

[help]
(NullArray:array) Ar_Null

Example

let SomeArray := Ar_Null

See Also