Difference between revisions of "SetProjectileFlag"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Jazzisparis
imported>Jazzisparis
 
Line 37: Line 37:
*[[SetProjectileExplosion]]
*[[SetProjectileExplosion]]
[[Category:Functions_(JIP)]]
[[Category:Functions_(JIP)]]
[[Category:Projectile Functions (JIP)]]

Latest revision as of 15:30, 30 March 2015

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Sets a projectile's flag value (determined by flagID).

Syntax

[help]
(flagValue:0/1) SetProjectileFlag projectile:ref flagID:int{0-11} newValue:0/1

Projectile Flag IDs

0	Hitscan
1	Explosion
2	Alt. Trigger
3	Muzzle Flash
5	Can Be Disabled
6	Can Be Picked
7	Supersonic
8	Crit. Effect: Pins Limbs
9	Pass Through Small Transparent
10	Detonates
11	Rotation

Example

SetProjectileFlag 12GaSlugProjectile 7 1

See Also