Difference between revisions of "SetLandTextureTraitNumeric"
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imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the value of a Land Texture's numeric trait (determined by <i>traitID</i>). |name = SetLandTextureTraitNumeric |returnType = trait...") |
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==See Also== | ==See Also== | ||
*[[GetLandTextureTraitNumeric]] | |||
*[[GetLandTextureTextureSet]] | |||
*[[SetLandTextureTextureSet]] | |||
*[[GetLandTextureNumGrasses]] | |||
*[[GetLandTextureNthGrass]] | |||
*[[LandTextureAddGrass]] | |||
*[[LandTextureRemoveGrass]] | |||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] |
Revision as of 12:48, 28 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets the value of a Land Texture's numeric trait (determined by traitID).
Syntax
(traitValue:int) SetLandTextureTraitNumeric landTexture:ref traitID:int{0-3} newValue:int
Land Texture Numeric Trait IDs
0 Material Type 1 Friction 2 Restitution 3 Texture Specular Exponent
Example
SetLandTextureTraitNumeric LScrubDirtCanyon01Grass 1 20
Will set the Friction of LScrubDirtCanyon01Grass to 20.