Difference between revisions of "SetItemValue"
Jump to navigation
Jump to search
imported>Kkuhlmann |
imported>Quetzilla |
||
Line 4: | Line 4: | ||
Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object). | Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object). | ||
== Notes == | |||
*The changes made by this function will be saved to save games. | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Object Functions]] | [[Category: Object Functions]] |
Revision as of 23:22, 27 December 2008
Syntax:
SetItemValue iSetCapsAmount
Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object).
Notes
- The changes made by this function will be saved to save games.