Difference between revisions of "ResetPipboyManager"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Yukichigai |
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After | After the player equips a PipBoy, this must be called in order to use it. If not, the PipBoy will behave like an NPC PipBoy with no access to the inventory, stats, or data. | ||
In addition to (re-)initializing menu interactivity, this function also resets the PipBoy's external appearance to default, disabling the PipBoy's "LightOn" glow texture if currently active. | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | [[Category:Functions (GECK 1.1)]] |
Latest revision as of 19:03, 22 July 2014
After the player equips a PipBoy, this must be called in order to use it. If not, the PipBoy will behave like an NPC PipBoy with no access to the inventory, stats, or data.
In addition to (re-)initializing menu interactivity, this function also resets the PipBoy's external appearance to default, disabling the PipBoy's "LightOn" glow texture if currently active.