Difference between revisions of "MatchRace"
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imported>Kkuhlmann |
imported>Cipscis (Updated to use function template, clarified parameter as a RefID) |
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{{Function | |||
|origin = GECK1 | |||
|summary = Changes an actor's race to match another actor's current race. | |||
|referenceType = Actor | |||
|arguments = {{FunctionArgument | |||
|Name = ActorRefID | |||
|Type = ref | |||
}} | |||
|example = JoeREF.MatchRace player | |||
JoeREF will be set to match the player's current race. | |||
}} | |||
=='''Notes'''== | =='''Notes'''== | ||
*Any character this is done to uses the default face textures for their new race. | *Any character this is done to uses the default face textures for their new race. |
Revision as of 23:06, 27 February 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Changes an actor's race to match another actor's current race.
Syntax
Actor.MatchRace ActorRefID:ref
Example
JoeREF.MatchRace player
JoeREF will be set to match the player's current race.
Notes
- Any character this is done to uses the default face textures for their new race.