Difference between revisions of "IsPersistent"

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imported>Odessa
(created)
 
imported>Odessa
(wrong category, its nvse only not fose)
 
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*[[GetType]]
*[[GetType]]
[[Category:Debugging]]
[[Category:Debugging]]
[[Category:Functions_(FOSE)]]
[[Category:Functions_(NVSE)]]

Latest revision as of 05:13, 20 July 2014

< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns True (1) if the calling reference is persistent.

Syntax

[help]
(bool) reference.IsPersistent

Example

if SomeRef.IsPersistent
    ; it is safe to proceed
endif

See Also