Difference between revisions of "GetActorLevelingData"
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imported>Jazzisparis |
imported>Jazzisparis |
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2	Calc. Max.</pre> | 2	Calc. Max.</pre> | ||
==See Also== | ==See Also== | ||
*[[SetActorLevelingData]] | |||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] |
Revision as of 15:26, 27 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Returns the specified leveling data value of an actor. The value returned is determined by dataType (see below).
Syntax
(dataValue:float) reference.GetActorLevelingData dataType:int baseForm:ref
Example
CraigBooneRef.GetActorLevelingData 0
This will return Craig Boone's base fixed level/level multiplier.
GetActorLevelingData 1 CraigBoone
This will return Craig Boone's calculated minimum level.
Notes
Valid values for dataType:
0 Fixed Level/Level Mult. 1 Calc. Min. 2 Calc. Max.