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imported>Geckbot m (Robot: Listifying from Category:Function Types (398 entries)) |
imported>Geckbot m (Article Tree of Function Types auto-generated using PyWikipedia.) |
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[[:Category:Function Types|Function Types]] (0) | |||
# [[:Category:AI Functions|AI Functions]] (23) | |||
*[[ | #* [[AddScriptPackage]] | ||
*[[ | #* [[EvaluatePackage]] | ||
*[[ | #* [[FireWeapon]] | ||
*[[ | #* [[ForceFlee]] | ||
*[[ | #* [[GetCurrentAIPackage]] | ||
*[[ | #* [[GetCurrentAIProcedure]] | ||
*[[ | #* [[GetIsCurrentPackage]] | ||
*[[ | #* [[IsContinuingPackagePCNear]] | ||
*[[ | #* [[Look]] | ||
*[[ | #* [[RemoveScriptPackage]] | ||
*[[ | #* [[SetActorsAI]] | ||
*[[ | #* [[SetAlert]] | ||
*[[ | #* [[SetAllReachable]] | ||
*[[ | #* [[SetAllVisible]] | ||
*[[ | #* [[SetNoAvoidance]] | ||
*[[ | #* [[SetPackDuration]] | ||
*[[ | #* [[SetRestrained]] | ||
*[[ | #* [[SetSceneIsComplex]] | ||
*[[ | #* [[StopCombatAlarmOnActor]] | ||
*[[ | #* [[StopLook]] | ||
*[[ | #* [[StopWaiting]] | ||
*[[ | #* [[UseWeapon (Function)]] | ||
*[[ | #* [[Wait]] | ||
# [[:Category:Actor Functions|Actor Functions]] (51) | |||
*[[ | #* [[AddSpell]] | ||
*[[ | #* [[AgeRace]] | ||
*[[ | #* [[Cast]] | ||
*[[ | #* [[Drop]] | ||
*[[ | #* [[DuplicateAllItems]] | ||
*[[ | #* [[EquipItem]] | ||
*[[ | #* [[EvaluatePackage]] | ||
*[[ | #* [[GetAlarmed]] | ||
*[[ | #* [[GetArmorRating]] | ||
*[[ | #* [[GetAttacked]] | ||
*[[ | #* [[GetDead]] | ||
*[[ | #* [[GetDisposition]] | ||
*[[ | #* [[GetFactionRank]] | ||
*[[ | #* [[GetFactionRankDifference]] | ||
*[[ | #* [[GetFactionRelation]] | ||
*[[ | #* [[GetGold]] | ||
*[[ | #* [[GetInCell]] | ||
*[[ | #* [[GetInFaction]] | ||
*[[ | #* [[GetIsAlerted]] | ||
*[[ | #* [[GetIsCreature]] | ||
*[[ | #* [[GetItemCount]] | ||
*[[ | #* [[GetLOS]] | ||
*[[ | #* [[GetLevel]] | ||
*[[ | #* [[GetPlayerTeammate]] | ||
*[[ | #* [[GetPlayerTeammateCount]] | ||
*[[ | #* [[GetSleeping]] | ||
*[[ | #* [[HasBeenEaten]] | ||
*[[ | #* [[Look]] | ||
*[[ | #* [[MatchFaceGeometry]] | ||
*[[ | #* [[MatchRace]] | ||
*[[ | #* [[ModDisposition]] | ||
*[[ | #* [[RemoveSpell]] | ||
*[[ | #* [[ResetHealth]] | ||
*[[ | #* [[ResurrectActor]] | ||
*[[ | #* [[SameFaction]] | ||
*[[ | #* [[SameRace]] | ||
*[[ | #* [[SameSex]] | ||
*[[ | #* [[Say]] | ||
*[[ | #* [[SayTo]] | ||
*[[ | #* [[SetActorFullName]] | ||
*[[ | #* [[SetAlert]] | ||
*[[ | #* [[SetNPCRadio]] | ||
*[[ | #* [[SetPlayerTeammate]] | ||
*[[ | #* [[SetTalkingActivatorActor]] | ||
*[[ | #* [[StartCannibal]] | ||
*[[ | #* [[StartCombat]] | ||
*[[ | #* [[StartConversation]] | ||
*[[ | #* [[StopCombat]] | ||
*[[ | #* [[StopCombatAlarmOnActor]] | ||
*[[ | #* [[StopLook]] | ||
*[[ | #* [[UnequipItem]] | ||
# [[:Category:Actor State Functions|Actor State Functions]] (47) | |||
*[[ | #* [[GetActorAggroRadiusViolated]] | ||
*[[ | #* [[GetClothingValue]] | ||
*[[ | #* [[GetDead]] | ||
*[[ | #* [[GetDeadCount]] | ||
*[[ | #* [[GetDetected]] | ||
*[[ | #* [[GetInCell]] | ||
*[[ | #* [[GetInSameCell]] | ||
*[[ | #* [[GetIsAlerted]] | ||
*[[ | #* [[GetIsClass]] | ||
*[[ | #* [[GetIsCreature]] | ||
*[[ | #* [[GetIsID]] | ||
*[[ | #* [[GetIsRace]] | ||
*[[ | #* [[GetIsSex]] | ||
*[[ | #* [[GetRadiationLevel]] | ||
*[[ | #* [[GetSandman]] | ||
*[[ | #* [[GetSleeping]] | ||
*[[ | #* [[GetTalkedToPC]] | ||
*[[ | #* [[IsActor]] | ||
*[[ | #* [[IsActorAVictim]] | ||
*[[ | #* [[IsActorEvil]] | ||
*[[ | #* [[IsCurrentFurnitureObj]] | ||
*[[ | #* [[IsCurrentFurnitureRef]] | ||
*[[ | #* [[IsEssential]] | ||
*[[ | #* [[IsFacingUp]] | ||
*[[ | #* [[IsGuard]] | ||
*[[ | #* [[IsIdlePlaying]] | ||
*[[ | #* [[IsInCombat]] | ||
*[[ | #* [[IsInInterior]] | ||
*[[ | #* [[IsLeftUp]] | ||
*[[ | #* [[IsRunning]] | ||
*[[ | #* [[IsSneaking]] | ||
*[[ | #* [[IsSwimming]] | ||
*[[ | #* [[IsTalking]] | ||
*[[ | #* [[IsTorchOut]] | ||
*[[ | #* [[IsWaiting]] | ||
*[[ | #* [[IsWeaponOut]] | ||
*[[ | #* [[SameFaction]] | ||
*[[ | #* [[SameFactionAsPC]] | ||
*[[ | #* [[SameRace]] | ||
*[[ | #* [[SameRaceAsPC]] | ||
*[[ | #* [[SameSex]] | ||
*[[ | #* [[SameSexAsPC]] | ||
*[[ | #* [[SetClass]] | ||
*[[ | #* [[SetForceRun]] | ||
*[[ | #* [[SetForceSneak]] | ||
*[[ | #* [[SetGhost]] | ||
*[[ | #* [[SetLevel]] | ||
# [[:Category:Actor Value Functions|Actor Value Functions]] (9) | |||
*[[ | #* [[ActorValue]] | ||
*[[ | #* [[DamageActorValue]] | ||
*[[ | #* [[ForceActorValue]] | ||
*[[ | #* [[GetActorValue]] | ||
*[[ | #* [[GetActorValueInfo]] | ||
*[[ | #* [[GetBaseActorValue]] | ||
*[[ | #* [[ModActorValue]] | ||
*[[ | #* [[RestoreActorValue]] | ||
*[[ | #* [[SetActorValue]] | ||
# [[:Category:Animation Functions|Animation Functions]] (9) | |||
*[[ | #* [[ActionIndex]] | ||
*[[ | #* [[AnimGroups]] | ||
*[[ | #* [[GetAnimAction]] | ||
*[[ | #* [[GetLastPlayerAction]] | ||
*[[ | #* [[IsAnimPlaying]] | ||
*[[ | #* [[LoopGroup]] | ||
*[[ | #* [[PlayGroup]] | ||
*[[ | #* [[PlayIdle]] | ||
*[[ | #* [[SkipAnim]] | ||
# [[:Category:Combat Functions|Combat Functions]] (9) | |||
*[[ | #* [[FireWeapon]] | ||
*[[ | #* [[GetAttacked]] | ||
*[[ | #* [[GetFactionRelation]] | ||
*[[ | #* [[GetGroupMemberCount]] | ||
*[[ | #* [[GetGroupTargetCount]] | ||
*[[ | #* [[GetShouldAttack]] | ||
*[[ | #* [[SetCombatStyle]] | ||
*[[ | #* [[StartCombat]] | ||
*[[ | #* [[StopCombat]] | ||
# [[:Category:Condition Functions|Condition Functions]] (150) | |||
*[[ | #* [[EvaluatePackage]] | ||
*[[ | #* [[Exists]] | ||
*[[ | #* [[GetActorAggroRadiusViolated]] | ||
*[[ | #* [[GetActorCrimePlayerEnemy]] | ||
*[[ | #* [[GetActorFactionPlayerEnemy]] | ||
*[[ | #* [[GetAlarmed]] | ||
*[[ | #* [[GetAngle]] | ||
*[[ | #* [[GetAnimAction]] | ||
*[[ | #* [[GetArmorRating]] | ||
*[[ | #* [[GetAttacked]] | ||
*[[ | #* [[GetBroadcastState]] | ||
*[[ | #* [[GetCauseofDeath]] | ||
*[[ | #* [[GetClothingValue]] | ||
*[[ | #* [[GetCurrentAIPackage]] | ||
*[[ | #* [[GetCurrentAIProcedure]] | ||
*[[ | #* [[GetDead]] | ||
*[[ | #* [[GetDeadCount]] | ||
*[[ | #* [[GetDefaultOpen]] | ||
*[[ | #* [[GetDestructionStage]] | ||
*[[ | #* [[GetDetected]] | ||
*[[ | #* [[GetDisabled]] | ||
*[[ | #* [[GetDisposition]] | ||
*[[ | #* [[GetDistance]] | ||
*[[ | #* [[GetFactionRank]] | ||
*[[ | #* [[GetFactionRankDifference]] | ||
*[[ | #* [[GetFactionRelation]] | ||
*[[ | #* [[GetGlobalValue]] | ||
*[[ | #* [[GetGold]] | ||
*[[ | #* [[GetGroupMemberCount]] | ||
*[[ | #* [[GetGroupTargetCount]] | ||
*[[ | #* [[GetHasNote]] | ||
*[[ | #* [[GetHealthPercentage]] | ||
*[[ | #* [[GetHitLocation]] | ||
*[[ | #* [[GetInCell]] | ||
*[[ | #* [[GetInFaction]] | ||
*[[ | #* [[GetInSameCell]] | ||
*[[ | #* [[GetInWorldspace]] | ||
*[[ | #* [[GetInZone]] | ||
*[[ | #* [[GetIsAlerted]] | ||
*[[ | #* [[GetIsAlignment]] | ||
*[[ | #* [[GetIsClass]] | ||
*[[ | #* [[GetIsCreature]] | ||
*[[ | #* [[GetIsCreatureType]] | ||
*[[ | #* [[GetIsID]] | ||
*[[ | #* [[GetIsLockBroken]] | ||
*[[ | #* [[GetIsRace]] | ||
*[[ | #* [[GetIsReference]] | ||
*[[ | #* [[GetIsSex]] | ||
*[[ | #* [[GetIsUsedItem]] | ||
*[[ | #* [[GetIsUsedItemEquipType]] | ||
*[[ | #* [[GetIsVoiceType]] | ||
*[[ | #* [[GetItemCount]] | ||
*[[ | #* [[GetKillingBlowLimb]] | ||
*[[ | #* [[GetLOS]] | ||
*[[ | #* [[GetLastHitCritical]] | ||
*[[ | #* [[GetLastPlayerAction]] | ||
*[[ | #* [[GetLevel]] | ||
*[[ | #* [[GetLinkedRef]] | ||
*[[ | #* [[GetLockLevel]] | ||
*[[ | #* [[GetMajorCrimeCount]] | ||
*[[ | #* [[GetMapMarkerVisible]] | ||
*[[ | #* [[GetMinorCrimeCount]] | ||
*[[ | #* [[GetObjectiveCompleted]] | ||
*[[ | #* [[GetObjectiveDisplayed]] | ||
*[[ | #* [[GetPCMiscStat]] | ||
*[[ | #* [[GetPlayerControlsDisabled]] | ||
*[[ | #* [[GetPos]] | ||
*[[ | #* [[GetQuestRunning]] | ||
*[[ | #* [[GetQuestVariable]] | ||
*[[ | #* [[GetRadiationLevel]] | ||
*[[ | #* [[GetRandomPercent]] | ||
*[[ | #* [[GetSandman]] | ||
*[[ | #* [[GetScale]] | ||
*[[ | #* [[GetScriptVariable]] | ||
*[[ | #* [[GetShouldAttack]] | ||
*[[ | #* [[GetSleeping]] | ||
*[[ | #* [[GetStage]] | ||
*[[ | #* [[GetStageDone]] | ||
*[[ | #* [[GetStartingAngle]] | ||
*[[ | #* [[GetStartingPos]] | ||
*[[ | #* [[GetTalkedToPC]] | ||
*[[ | #* [[GetThreatRatio]] | ||
*[[ | #* [[GetTrespassWarningLevel]] | ||
*[[ | #* [[GetVATSValue]] | ||
*[[ | #* [[GetVatsTargetHeight]] | ||
*[[ | #* [[GetWeaponAnimType]] | ||
*[[ | #* [[GetWeaponHealthPerc]] | ||
*[[ | #* [[HasBeenEaten]] | ||
*[[ | #* [[HasFriendDisposition]] | ||
*[[ | #* [[HasMagicEffect]] | ||
*[[ | #* [[HasPerk]] | ||
*[[ | #* [[IsActor]] | ||
*[[ | #* [[IsActorAVictim]] | ||
*[[ | #* [[IsActorDetected]] | ||
*[[ | #* [[IsActorEvil]] | ||
*[[ | #* [[IsActorTalkingThroughActivator]] | ||
*[[ | #* [[IsCellOwner]] | ||
*[[ | #* [[IsChild]] | ||
*[[ | #* [[IsCloudy]] | ||
*[[ | #* [[IsContinuingPackagePCNear]] | ||
*[[ | #* [[IsCurrentFurnitureObj]] | ||
*[[ | #* [[IsCurrentFurnitureRef]] | ||
*[[ | #* [[IsEssential]] | ||
*[[ | #* [[IsFacingUp]] | ||
*[[ | #* [[IsGuard]] | ||
*[[ | #* [[IsIdlePlaying]] | ||
*[[ | #* [[IsInCombat]] | ||
*[[ | #* [[IsInInterior]] | ||
*[[ | #* [[IsInList]] | ||
*[[ | #* [[IsInMyOwnedCell]] | ||
*[[ | #* [[IsKiller]] | ||
*[[ | #* [[IsLeftUp]] | ||
*[[ | #* [[IsLimbGone]] | ||
*[[ | #* [[IsMoving]] | ||
*[[ | #* [[IsOwner]] | ||
*[[ | #* [[IsPC1stPerson]] | ||
*[[ | #* [[IsPCAMurderer]] | ||
*[[ | #* [[IsPCSleeping]] | ||
*[[ | #* [[IsPS3]] | ||
*[[ | #* [[IsPlayerActionActive]] | ||
*[[ | #* [[IsPlayerGrabbedRef]] | ||
*[[ | #* [[IsPlayerMovingIntoNewSpace]] | ||
*[[ | #* [[IsPlayerTagSkill]] | ||
*[[ | #* [[IsPleasant]] | ||
*[[ | #* [[IsRaining]] | ||
*[[ | #* [[IsRunning]] | ||
*[[ | #* [[IsSneaking]] | ||
*[[ | #* [[IsSnowing]] | ||
*[[ | #* [[IsSpellTarget]] | ||
*[[ | #* [[IsSwimming]] | ||
*[[ | #* [[IsTalking]] | ||
*[[ | #* [[IsTalkingActivatorActor]] | ||
*[[ | #* [[IsTimePassing]] | ||
*[[ | #* [[IsTorchOut]] | ||
*[[ | #* [[IsTrespassing]] | ||
*[[ | #* [[IsTurning]] | ||
*[[ | #* [[IsWaiting]] | ||
*[[ | #* [[IsWeaponInList]] | ||
*[[ | #* [[IsWeaponOut]] | ||
*[[ | #* [[IsWin32]] | ||
*[[ | #* [[IsXBox]] | ||
*[[ | #* [[MenuMode (Function)]] | ||
*[[ | #* [[ReleaseWeatherOverride]] | ||
*[[ | #* [[ResetInventory]] | ||
*[[ | #* [[SameFaction]] | ||
*[[ | #* [[SameFactionAsPC]] | ||
*[[ | #* [[SameRace]] | ||
*[[ | #* [[SameRaceAsPC]] | ||
*[[ | #* [[SameSex]] | ||
*[[ | #* [[SameSexAsPC]] | ||
# [[:Category:Crime Functions|Crime Functions]] (18) | |||
*[[ | #* [[ClearActorsFactionsPlayerEnemyFlag]] | ||
*[[ | #* [[ClearFactionPlayerEnemyFlag]] | ||
*[[ | #* [[GetActorCrimePlayerEnemy]] | ||
*[[ | #* [[GetActorFactionPlayerEnemy]] | ||
*[[ | #* [[GetAlarmed]] | ||
*[[ | #* [[GetIgnoreCrime]] | ||
*[[ | #* [[GetMajorCrimeCount]] | ||
*[[ | #* [[GetMinorCrimeCount]] | ||
*[[ | #* [[IgnoreCrime]] | ||
*[[ | #* [[IsCellOwner]] | ||
*[[ | #* [[IsGuard]] | ||
*[[ | #* [[IsInMyOwnedCell]] | ||
*[[ | #* [[IsTrespassing]] | ||
*[[ | #* [[SendAssaultAlarm]] | ||
*[[ | #* [[SendTrespassAlarm]] | ||
*[[ | #* [[SetCellOwnership]] | ||
*[[ | #* [[SetCellPublicFlag]] | ||
*[[ | #* [[SetPCEnemyOfFaction]] | ||
# [[:Category:Detection Functions|Detection Functions]] (4) | |||
*[[ | #* [[CreateDetectionEvent]] | ||
*[[ | #* [[GetDetected]] | ||
*[[ | #* [[GetDetectionLevel]] | ||
*[[ | #* [[IsActorDetected]] | ||
# [[:Category:Dialogue Functions|Dialogue Functions]] (5) | |||
*[[ | #* [[AddTopic]] | ||
*[[ | #* [[Say]] | ||
*[[ | #* [[SayTo]] | ||
*[[ | #* [[ShowDialogSubtitles]] | ||
*[[ | #* [[StartConversation]] | ||
# [[:Category:Faction Functions|Faction Functions]] (18) | |||
*[[ | #* [[AddToFaction]] | ||
*[[ | #* [[GetFactionRank]] | ||
*[[ | #* [[GetFactionRankDifference]] | ||
*[[ | #* [[GetFactionReaction]] | ||
*[[ | #* [[GetFactionRelation]] | ||
*[[ | #* [[GetInFaction]] | ||
*[[ | #* [[GetPCEnemyOfFaction]] | ||
*[[ | #* [[GetPCExpelled]] | ||
*[[ | #* [[GetPCInFaction]] | ||
*[[ | #* [[ModFactionRank]] | ||
*[[ | #* [[ModFactionReaction]] | ||
*[[ | #* [[RemoveFromAllFactions]] | ||
*[[ | #* [[RemoveFromFaction]] | ||
*[[ | #* [[SetAlly]] | ||
*[[ | #* [[SetEnemy]] | ||
*[[ | #* [[SetFactionRank]] | ||
*[[ | #* [[SetFactionReaction]] | ||
*[[ | #* [[SetPCExpelled]] | ||
# [[:Category:Game Effect Functions|Game Effect Functions]] (16) | |||
*[[ | #* [[AddSpell]] | ||
*[[ | #* [[Cast]] | ||
*[[ | #* [[CastImmediateOnSelf]] | ||
*[[ | #* [[Dispel]] | ||
*[[ | #* [[DispelAllSpells]] | ||
*[[ | #* [[EvaluateSpellConditions]] | ||
*[[ | #* [[HasMagicEffect]] | ||
*[[ | #* [[IsSpellTarget]] | ||
*[[ | #* [[PlayMagicEffectVisuals]] | ||
*[[ | #* [[PlayMagicShaderVisuals]] | ||
*[[ | #* [[PreloadMagicEffect]] | ||
*[[ | #* [[RemoveSpell]] | ||
*[[ | #* [[ScriptEffectElapsedSeconds]] | ||
*[[ | #* [[SetActorAlpha]] | ||
*[[ | #* [[StopMagicEffectVisuals]] | ||
*[[ | #* [[StopMagicShaderVisuals]] | ||
# [[:Category:Godsend Functions|Godsend Functions]] (21) | |||
*[[ | #* [[CastImmediateOnSelf]] | ||
*[[ | #* [[CreateDetectionEvent]] | ||
*[[ | #* [[DamageActorValue]] | ||
*[[ | #* [[DisablePlayerControls]] | ||
*[[ | #* [[FireWeapon]] | ||
*[[ | #* [[GetCauseofDeath]] | ||
*[[ | #* [[GetKillingBlowLimb]] | ||
*[[ | #* [[GetThreatRatio]] | ||
*[[ | #* [[IgnoreCrime]] | ||
*[[ | #* [[IsKiller]] | ||
*[[ | #* [[IsPlayerActionActive]] | ||
*[[ | #* [[KillActor]] | ||
*[[ | #* [[MarkForDelete]] | ||
*[[ | #* [[ResetQuest]] | ||
*[[ | #* [[RestoreActorValue]] | ||
*[[ | #* [[SayToDone]] | ||
*[[ | #* [[SendAssaultAlarm]] | ||
*[[ | #* [[SetActorFullName]] | ||
*[[ | #* [[SetCellFullName]] | ||
*[[ | #* [[SetPlayerTeammate]] | ||
#* [[UseWeapon (Function)]] | |||
*[[ | ## [[:Category:Math Functions|Math Functions]] (8) | ||
*[[ | ##* [[Abs]] | ||
*[[ | ##* [[Cos]] | ||
*[[: | ##* [[GetRandomPercent]] | ||
##* [[Log]] | |||
##* [[Pow]] | |||
##* [[Sin]] | |||
##* [[Sqrt]] | |||
##* [[Tan]] | |||
# [[:Category:Lock Functions|Lock Functions]] (5) | |||
#* [[GetIsLockBroken]] | |||
#* [[GetLockLevel]] | |||
#* [[GetLocked]] | |||
#* [[Lock]] | |||
#* [[Unlock]] | |||
# [[:Category:Math Functions|Math Functions]] (8) | |||
#* [[Abs]] | |||
#* [[Cos]] | |||
#* [[GetRandomPercent]] | |||
#* [[Log]] | |||
#* [[Pow]] | |||
#* [[Sin]] | |||
#* [[Sqrt]] | |||
#* [[Tan]] | |||
# [[:Category:Miscellaneous Functions|Miscellaneous Functions]] (24) | |||
#* [[Disable]] | |||
#* [[Enable]] | |||
#* [[GetButtonPressed]] | |||
#* [[GetGlobalValue]] | |||
#* [[GetLockLevel]] | |||
#* [[GetScriptVariable]] | |||
#* [[IsGoreDisabled]] | |||
#* [[MenuMode (Function)]] | |||
#* [[PlaceAtMe]] | |||
#* [[PlayBink]] | |||
#* [[PlaySound]] | |||
#* [[PlaySound3D]] | |||
#* [[Reset3DState]] | |||
#* [[ResetFallDamageTimer]] | |||
#* [[ResetInterior]] | |||
#* [[SetActorFullName]] | |||
#* [[SetCellFullName]] | |||
#* [[SetDestroyed]] | |||
#* [[SetGlobalTimeMultiplier]] | |||
#* [[SetOpenState]] | |||
#* [[SetPlayerTeammate]] | |||
#* [[SetSize]] | |||
#* [[ShowMap]] | |||
#* [[ShowMessage]] | |||
# [[:Category:Movement Functions|Movement Functions]] (10) | |||
#* [[GetAngle]] | |||
#* [[GetDistance]] | |||
#* [[GetPos]] | |||
#* [[GetStartingAngle]] | |||
#* [[GetStartingPos]] | |||
#* [[MoveTo]] | |||
#* [[Rotate]] | |||
#* [[SetAngle]] | |||
#* [[SetAtStart]] | |||
#* [[SetPos]] | |||
# [[:Category:Object Functions|Object Functions]] (27) | |||
#* [[Activate]] | |||
#* [[AddCreatureToLeveledList]] | |||
#* [[AddFormToFormList]] | |||
#* [[AddItemToLeveledList]] | |||
#* [[AddNPCToLeveledList]] | |||
#* [[ClearDestruction]] | |||
#* [[DamageObject]] | |||
#* [[Drop]] | |||
#* [[DropMe]] | |||
#* [[EquipItem]] | |||
#* [[GetAnimAction]] | |||
#* [[GetDestructionStage]] | |||
#* [[GetDisabled]] | |||
#* [[GetItemCount]] | |||
#* [[IsActionRef]] | |||
#* [[IsOwner]] | |||
#* [[ModWeaponHealthPerc]] | |||
#* [[RemoveAllItems]] | |||
#* [[RemoveItem]] | |||
#* [[RemoveMe]] | |||
#* [[SetItemValue]] | |||
#* [[SetOwnership]] | |||
#* [[SetQuestObject]] | |||
#* [[SetRigidBodyMass]] | |||
#* [[SetShowQuestItems]] | |||
#* [[SetWeaponHealthPerc]] | |||
#* [[UnequipItem]] | |||
# [[:Category:Player Functions|Player Functions]] (48) | |||
#* [[AddAchievement]] | |||
#* [[AddNote]] | |||
#* [[AddPerk]] | |||
#* [[AddSPECIALPoints]] | |||
#* [[AddTagSkills]] | |||
#* [[AutoDisplayObjectives]] | |||
#* [[ClearNoActivationSound]] | |||
#* [[DisablePlayerControls]] | |||
#* [[EnableFastTravel]] | |||
#* [[EnablePlayerControls]] | |||
#* [[EssentialDeathReload]] | |||
#* [[ExitGame]] | |||
#* [[ForceSave]] | |||
#* [[GetHasNote]] | |||
#* [[GetPCMiscStat]] | |||
#* [[GetPlayerControlsDisabled]] | |||
#* [[GetPlayerName]] | |||
#* [[GetPlayerTeammate]] | |||
#* [[GetPlayerTeammateCount]] | |||
#* [[GetSandman]] | |||
#* [[GetXPForNextLevel]] | |||
#* [[IsPC1stPerson]] | |||
#* [[IsPCAMurderer]] | |||
#* [[IsPCSleeping]] | |||
#* [[IsPlayerMovingIntoNewSpace]] | |||
#* [[IsPlayerTagSkill]] | |||
#* [[IsTimePassing]] | |||
#* [[ModPCAttribute]] | |||
#* [[ModPCMiscStat]] | |||
#* [[ModPCSkill]] | |||
#* [[RemoveNote]] | |||
#* [[RemovePerk]] | |||
#* [[RewardKarma]] | |||
#* [[RewardXP]] | |||
#* [[SetInChargen]] | |||
#* [[SetNoActivationSound]] | |||
#* [[SetPCExpelled]] | |||
#* [[SetPCSleepHours]] | |||
#* [[SetPCToddler]] | |||
#* [[SetPCYoung]] | |||
#* [[SetPlayerTagSkill]] | |||
#* [[SetSPECIALPoints]] | |||
#* [[SetTagSkills]] | |||
#* [[ShowBarberMenu]] | |||
#* [[ShowNameMenu]] | |||
#* [[ShowPlasticSurgeonMenu]] | |||
#* [[ShowRaceMenu]] | |||
#* [[ShowSPECIALBookMenuParams]] | |||
# [[:Category:Quest Functions|Quest Functions]] (17) | |||
#* [[CompleteAllObjectives]] | |||
#* [[CompleteQuest]] | |||
#* [[GetObjectiveCompleted]] | |||
#* [[GetObjectiveDisplayed]] | |||
#* [[GetQuestCompleted]] | |||
#* [[GetQuestRunning]] | |||
#* [[GetQuestVariable]] | |||
#* [[GetStage]] | |||
#* [[GetStageDone]] | |||
#* [[Quest Stages Tab]] | |||
#* [[ResetQuest]] | |||
#* [[SetObjectiveCompleted]] | |||
#* [[SetObjectiveDisplayed]] | |||
#* [[SetQuestDelay]] | |||
#* [[SetStage]] | |||
#* [[StartQuest]] | |||
#* [[StopQuest]] | |||
# [[:Category:Reference Variable Functions|Reference Variable Functions]] (8) | |||
#* [[GetActionRef]] | |||
#* [[GetCombatTarget]] | |||
#* [[GetContainer]] | |||
#* [[GetLinkedRef]] | |||
#* [[GetPackageTarget]] | |||
#* [[GetParentRef]] | |||
#* [[GetPlayerGrabbedRef]] | |||
#* [[GetSelf]] | |||
# [[:Category:Time Functions|Time Functions]] (2) | |||
#* [[GetCurrentTime]] | |||
#* [[GetSecondsPassed]] | |||
# [[:Category:VATS Functions|VATS Functions]] (12) | |||
#* [[GetVATSBackAreaFree]] | |||
#* [[GetVATSBackTargetVisible]] | |||
#* [[GetVATSFrontAreaFree]] | |||
#* [[GetVATSFrontTargetVisible]] | |||
#* [[GetVATSLeftAreaFree]] | |||
#* [[GetVATSLeftTargetVisible]] | |||
#* [[GetVATSMode]] | |||
#* [[GetVATSRightAreaFree]] | |||
#* [[GetVATSRightTargetVisible]] | |||
#* [[GetVATSValue]] | |||
#* [[GetVatsTargetHeight]] | |||
#* [[SetVatsTarget]] | |||
# [[:Category:Weather Functions|Weather Functions]] (5) | |||
#* [[IsCloudy]] | |||
#* [[IsPleasant]] | |||
#* [[IsRaining]] | |||
#* [[IsSnowing]] | |||
#* [[ReleaseWeatherOverride]] |
Revision as of 15:59, 8 February 2009
Function Types (0)
- AI Functions (23)
- AddScriptPackage
- EvaluatePackage
- FireWeapon
- ForceFlee
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetIsCurrentPackage
- IsContinuingPackagePCNear
- Look
- RemoveScriptPackage
- SetActorsAI
- SetAlert
- SetAllReachable
- SetAllVisible
- SetNoAvoidance
- SetPackDuration
- SetRestrained
- SetSceneIsComplex
- StopCombatAlarmOnActor
- StopLook
- StopWaiting
- UseWeapon (Function)
- Wait
- Actor Functions (51)
- AddSpell
- AgeRace
- Cast
- Drop
- DuplicateAllItems
- EquipItem
- EvaluatePackage
- GetAlarmed
- GetArmorRating
- GetAttacked
- GetDead
- GetDisposition
- GetFactionRank
- GetFactionRankDifference
- GetFactionRelation
- GetGold
- GetInCell
- GetInFaction
- GetIsAlerted
- GetIsCreature
- GetItemCount
- GetLOS
- GetLevel
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetSleeping
- HasBeenEaten
- Look
- MatchFaceGeometry
- MatchRace
- ModDisposition
- RemoveSpell
- ResetHealth
- ResurrectActor
- SameFaction
- SameRace
- SameSex
- Say
- SayTo
- SetActorFullName
- SetAlert
- SetNPCRadio
- SetPlayerTeammate
- SetTalkingActivatorActor
- StartCannibal
- StartCombat
- StartConversation
- StopCombat
- StopCombatAlarmOnActor
- StopLook
- UnequipItem
- Actor State Functions (47)
- GetActorAggroRadiusViolated
- GetClothingValue
- GetDead
- GetDeadCount
- GetDetected
- GetInCell
- GetInSameCell
- GetIsAlerted
- GetIsClass
- GetIsCreature
- GetIsID
- GetIsRace
- GetIsSex
- GetRadiationLevel
- GetSandman
- GetSleeping
- GetTalkedToPC
- IsActor
- IsActorAVictim
- IsActorEvil
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsEssential
- IsFacingUp
- IsGuard
- IsIdlePlaying
- IsInCombat
- IsInInterior
- IsLeftUp
- IsRunning
- IsSneaking
- IsSwimming
- IsTalking
- IsTorchOut
- IsWaiting
- IsWeaponOut
- SameFaction
- SameFactionAsPC
- SameRace
- SameRaceAsPC
- SameSex
- SameSexAsPC
- SetClass
- SetForceRun
- SetForceSneak
- SetGhost
- SetLevel
- Actor Value Functions (9)
- Animation Functions (9)
- Combat Functions (9)
- Condition Functions (150)
- EvaluatePackage
- Exists
- GetActorAggroRadiusViolated
- GetActorCrimePlayerEnemy
- GetActorFactionPlayerEnemy
- GetAlarmed
- GetAngle
- GetAnimAction
- GetArmorRating
- GetAttacked
- GetBroadcastState
- GetCauseofDeath
- GetClothingValue
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetDead
- GetDeadCount
- GetDefaultOpen
- GetDestructionStage
- GetDetected
- GetDisabled
- GetDisposition
- GetDistance
- GetFactionRank
- GetFactionRankDifference
- GetFactionRelation
- GetGlobalValue
- GetGold
- GetGroupMemberCount
- GetGroupTargetCount
- GetHasNote
- GetHealthPercentage
- GetHitLocation
- GetInCell
- GetInFaction
- GetInSameCell
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAlignment
- GetIsClass
- GetIsCreature
- GetIsCreatureType
- GetIsID
- GetIsLockBroken
- GetIsRace
- GetIsReference
- GetIsSex
- GetIsUsedItem
- GetIsUsedItemEquipType
- GetIsVoiceType
- GetItemCount
- GetKillingBlowLimb
- GetLOS
- GetLastHitCritical
- GetLastPlayerAction
- GetLevel
- GetLinkedRef
- GetLockLevel
- GetMajorCrimeCount
- GetMapMarkerVisible
- GetMinorCrimeCount
- GetObjectiveCompleted
- GetObjectiveDisplayed
- GetPCMiscStat
- GetPlayerControlsDisabled
- GetPos
- GetQuestRunning
- GetQuestVariable
- GetRadiationLevel
- GetRandomPercent
- GetSandman
- GetScale
- GetScriptVariable
- GetShouldAttack
- GetSleeping
- GetStage
- GetStageDone
- GetStartingAngle
- GetStartingPos
- GetTalkedToPC
- GetThreatRatio
- GetTrespassWarningLevel
- GetVATSValue
- GetVatsTargetHeight
- GetWeaponAnimType
- GetWeaponHealthPerc
- HasBeenEaten
- HasFriendDisposition
- HasMagicEffect
- HasPerk
- IsActor
- IsActorAVictim
- IsActorDetected
- IsActorEvil
- IsActorTalkingThroughActivator
- IsCellOwner
- IsChild
- IsCloudy
- IsContinuingPackagePCNear
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsEssential
- IsFacingUp
- IsGuard
- IsIdlePlaying
- IsInCombat
- IsInInterior
- IsInList
- IsInMyOwnedCell
- IsKiller
- IsLeftUp
- IsLimbGone
- IsMoving
- IsOwner
- IsPC1stPerson
- IsPCAMurderer
- IsPCSleeping
- IsPS3
- IsPlayerActionActive
- IsPlayerGrabbedRef
- IsPlayerMovingIntoNewSpace
- IsPlayerTagSkill
- IsPleasant
- IsRaining
- IsRunning
- IsSneaking
- IsSnowing
- IsSpellTarget
- IsSwimming
- IsTalking
- IsTalkingActivatorActor
- IsTimePassing
- IsTorchOut
- IsTrespassing
- IsTurning
- IsWaiting
- IsWeaponInList
- IsWeaponOut
- IsWin32
- IsXBox
- MenuMode (Function)
- ReleaseWeatherOverride
- ResetInventory
- SameFaction
- SameFactionAsPC
- SameRace
- SameRaceAsPC
- SameSex
- SameSexAsPC
- Crime Functions (18)
- ClearActorsFactionsPlayerEnemyFlag
- ClearFactionPlayerEnemyFlag
- GetActorCrimePlayerEnemy
- GetActorFactionPlayerEnemy
- GetAlarmed
- GetIgnoreCrime
- GetMajorCrimeCount
- GetMinorCrimeCount
- IgnoreCrime
- IsCellOwner
- IsGuard
- IsInMyOwnedCell
- IsTrespassing
- SendAssaultAlarm
- SendTrespassAlarm
- SetCellOwnership
- SetCellPublicFlag
- SetPCEnemyOfFaction
- Detection Functions (4)
- Dialogue Functions (5)
- Faction Functions (18)
- Game Effect Functions (16)
- Godsend Functions (21)
- CastImmediateOnSelf
- CreateDetectionEvent
- DamageActorValue
- DisablePlayerControls
- FireWeapon
- GetCauseofDeath
- GetKillingBlowLimb
- GetThreatRatio
- IgnoreCrime
- IsKiller
- IsPlayerActionActive
- KillActor
- MarkForDelete
- ResetQuest
- RestoreActorValue
- SayToDone
- SendAssaultAlarm
- SetActorFullName
- SetCellFullName
- SetPlayerTeammate
- UseWeapon (Function)
- Lock Functions (5)
- Math Functions (8)
- Miscellaneous Functions (24)
- Disable
- Enable
- GetButtonPressed
- GetGlobalValue
- GetLockLevel
- GetScriptVariable
- IsGoreDisabled
- MenuMode (Function)
- PlaceAtMe
- PlayBink
- PlaySound
- PlaySound3D
- Reset3DState
- ResetFallDamageTimer
- ResetInterior
- SetActorFullName
- SetCellFullName
- SetDestroyed
- SetGlobalTimeMultiplier
- SetOpenState
- SetPlayerTeammate
- SetSize
- ShowMap
- ShowMessage
- Movement Functions (10)
- Object Functions (27)
- Activate
- AddCreatureToLeveledList
- AddFormToFormList
- AddItemToLeveledList
- AddNPCToLeveledList
- ClearDestruction
- DamageObject
- Drop
- DropMe
- EquipItem
- GetAnimAction
- GetDestructionStage
- GetDisabled
- GetItemCount
- IsActionRef
- IsOwner
- ModWeaponHealthPerc
- RemoveAllItems
- RemoveItem
- RemoveMe
- SetItemValue
- SetOwnership
- SetQuestObject
- SetRigidBodyMass
- SetShowQuestItems
- SetWeaponHealthPerc
- UnequipItem
- Player Functions (48)
- AddAchievement
- AddNote
- AddPerk
- AddSPECIALPoints
- AddTagSkills
- AutoDisplayObjectives
- ClearNoActivationSound
- DisablePlayerControls
- EnableFastTravel
- EnablePlayerControls
- EssentialDeathReload
- ExitGame
- ForceSave
- GetHasNote
- GetPCMiscStat
- GetPlayerControlsDisabled
- GetPlayerName
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetSandman
- GetXPForNextLevel
- IsPC1stPerson
- IsPCAMurderer
- IsPCSleeping
- IsPlayerMovingIntoNewSpace
- IsPlayerTagSkill
- IsTimePassing
- ModPCAttribute
- ModPCMiscStat
- ModPCSkill
- RemoveNote
- RemovePerk
- RewardKarma
- RewardXP
- SetInChargen
- SetNoActivationSound
- SetPCExpelled
- SetPCSleepHours
- SetPCToddler
- SetPCYoung
- SetPlayerTagSkill
- SetSPECIALPoints
- SetTagSkills
- ShowBarberMenu
- ShowNameMenu
- ShowPlasticSurgeonMenu
- ShowRaceMenu
- ShowSPECIALBookMenuParams
- Quest Functions (17)
- Reference Variable Functions (8)
- Time Functions (2)
- VATS Functions (12)
- Weather Functions (5)