Difference between revisions of "User talk:Gozolo"
imported>Gozolo |
imported>Gozolo |
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Parameters: | Parameters: | ||
fBarterBuyBase (default value = 1.55) | <pre>fBarterBuyBase (default value = 1.55) | ||
fBarterBuyMult (default value = -0.45) | fBarterBuyMult (default value = -0.45) | ||
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fBarterSellBase (default value = 0.45) | fBarterSellBase (default value = 0.45) | ||
fBarterSellMult (default value = 0.45) | fBarterSellMult (default value = 0.45)</pre> | ||
Buying from a vendor formula: | Buying from a vendor formula: | ||
Price = ( 'Item Value' * fBarterBuyBase ) + ( 'Item Value' * 'Skill' * fBarterBuyMult / 100 ) | <pre>Price = ( 'Item Value' * fBarterBuyBase ) + ( 'Item Value' * 'Skill' * fBarterBuyMult / 100 )</pre> | ||
Selling to a vendor formula: | Selling to a vendor formula: | ||
Price = ( 'Item Value' * fBarterSellBase ) + ( 'Item Value' * 'Skill' * fBarterSellMult / 100 ) | <pre>Price = ( 'Item Value' * fBarterSellBase ) + ( 'Item Value' * 'Skill' * fBarterSellMult / 100 )</pre> | ||
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As an example I'll take 'Ol' Painless' Hunting Rifle, which has a value '250'. | As an example I'll take 'Ol' Painless' Hunting Rifle, which has a value '250'. | ||
With default parameters the results will be (considering that Player's 'barter' skill is 50) | With default parameters the results will be (considering that Player's 'barter' skill is 50). | ||
Buying from a vendor price will be 331. | Buying from a vendor price will be 331. | ||
Price = ( 250 * 1.55 ) + ( 250 * 50 * (-0.45) / 100 ) = 387.5 - 56.25 = 331.25 | |||
<pre>Price = ( 250 * 1.55 ) + ( 250 * 50 * (-0.45) / 100 ) = 387.5 - 56.25 = 331.25</pre> | |||
Selling to a vendor price will be 169. | Selling to a vendor price will be 169. | ||
Price = ( 250 * 0.45 ) + ( 250 * 50 * 0.45 / 100 ) = 112.5 + 56.25 = 168.75 | |||
<pre>Price = ( 250 * 0.45 ) + ( 250 * 50 * 0.45 / 100 ) = 112.5 + 56.25 = 168.75</pre> | |||
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Thanks for your attention. I hope it'll help. | Thanks for your attention. I hope it'll help. | ||
--[[User:Gozolo|gozolo]] 00: | --[[User:Gozolo|gozolo]] 00:40, 27 June 2009 (UTC) |
Revision as of 19:40, 26 June 2009
I'm new to 'wiki' CMS and don't know how to submit this text properly, but I made a little investigation on how barter system works in Fallout 3, so if a moderator finds it useful it can be added to the site. Meanwhile I'll post it here.
There are 4 parameters that effect the result of the price in the barter system. 2 for the buying prices and 2 for the selling prices.
!!! The skillcheck is based ONLY on the Player's 'barter' skill. Vendor's 'barter' skill has no effect on a price.
Parameters:
fBarterBuyBase (default value = 1.55) fBarterBuyMult (default value = -0.45) fBarterSellBase (default value = 0.45) fBarterSellMult (default value = 0.45)
Buying from a vendor formula:
Price = ( 'Item Value' * fBarterBuyBase ) + ( 'Item Value' * 'Skill' * fBarterBuyMult / 100 )
Selling to a vendor formula:
Price = ( 'Item Value' * fBarterSellBase ) + ( 'Item Value' * 'Skill' * fBarterSellMult / 100 )
Examples:
As an example I'll take 'Ol' Painless' Hunting Rifle, which has a value '250'. With default parameters the results will be (considering that Player's 'barter' skill is 50).
Buying from a vendor price will be 331.
Price = ( 250 * 1.55 ) + ( 250 * 50 * (-0.45) / 100 ) = 387.5 - 56.25 = 331.25
Selling to a vendor price will be 169.
Price = ( 250 * 0.45 ) + ( 250 * 50 * 0.45 / 100 ) = 112.5 + 56.25 = 168.75
There are some other parameters, but my only guess is that they remain from the Oblivion and are unused in the Fallout 3 system.
Thanks for your attention. I hope it'll help.
--gozolo 00:40, 27 June 2009 (UTC)