Difference between revisions of "User:Qazaaq/GECK crash and bugs list"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Qazaaq
(→‎Bugs: fixed)
imported>SnakeChomp
(→‎definite crashes: Leveled item form crash)
Line 6: Line 6:
===definite crashes===
===definite crashes===
*Make a new perk with an Entry Point entry with an Absolute Value function. Press OK to crash.
*Make a new perk with an Entry Point entry with an Absolute Value function. Press OK to crash.
*Double click on an empty row in a leveled item form to crash.--[[User:SnakeChomp|SnakeChomp]] 18:56, 27 December 2008 (UTC)
===probable crashes===
===probable crashes===
*World > Heightmap Editing. Choose any worldspace. View > Show Overlay.
*World > Heightmap Editing. Choose any worldspace. View > Show Overlay.
*Tick the enabled box on one of the IK tabs of a [[Ragdoll]]. Now Save the plugin. Close the GECK. Reload the plugin.
*Tick the enabled box on one of the IK tabs of a [[Ragdoll]]. Now Save the plugin. Close the GECK. Reload the plugin.

Revision as of 13:56, 27 December 2008

Bugs

  • None of the changes on the IK tabs of the Ragdoll window are saved.

Crashes

Instructions to crash the GECK below:

definite crashes

  • Make a new perk with an Entry Point entry with an Absolute Value function. Press OK to crash.
  • Double click on an empty row in a leveled item form to crash.--SnakeChomp 18:56, 27 December 2008 (UTC)

probable crashes

  • World > Heightmap Editing. Choose any worldspace. View > Show Overlay.
  • Tick the enabled box on one of the IK tabs of a Ragdoll. Now Save the plugin. Close the GECK. Reload the plugin.