Difference between revisions of "StartCannibal"
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imported>Bnesmith |
imported>Qazaaq (filling in description, using template) |
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{{Function | |||
| origin = GECK1 | |||
| summary = The victim gets cannibalized by the cannibal, which regains some health. | |||
| name = StartCannibal | |||
| returnVal = void | |||
| referenceType = Actor | |||
| arg0 = Cannibal | |||
| arg0Type = ref | |||
| example = VictimRef.StartCannibal player | |||
The victim will be cannibilized by the player. | |||
| CategoryList = [[Category:Functions]] [[Category:Actor Functions]] | |||
}} | |||
==Notes== | |||
[[ | *Cannibalizing someone is a hostile act. | ||
*It's possible to cannibalize living [[actor]]s. As the cannibalize animation is intended to be used on corpses this could yield strange looking results. |
Revision as of 13:52, 26 January 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
The victim gets cannibalized by the cannibal, which regains some health.
Syntax
Actor.StartCannibal
Example
VictimRef.StartCannibal player
The victim will be cannibilized by the player.
Notes
- Cannibalizing someone is a hostile act.
- It's possible to cannibalize living actors. As the cannibalize animation is intended to be used on corpses this could yield strange looking results.