Difference between revisions of "SetGhost"

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[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions]]
[[Category:Actor State Functions (GECK 1.0)]]

Revision as of 12:31, 12 August 2009

Syntax:

 SetGhost iGhostFlag


Sets the actor to/from the "ghost" state. When in a ghost state:

  • The actor will not enter combat
  • The actor cannot be harmed by a weapon or spell in any way

See Also

GetIsGhost