Difference between revisions of "Script Validator"
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imported>Cipscis (New page: [http://www.cipscis.com/fallout/utilities/validator.aspx Script Validator] A web-based Fallout 3 script validator (written in JavaScript) is available in the Fallout 3 section of [http://...) |
imported>Cipscis (Adding link to the version of the validator that is currently being developed) |
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A web-based Fallout 3 script validator (written in JavaScript) is available in the Fallout 3 section of [http://www.cipscis.com cipscis.com]. The validator checks scripts for many structural errors, some of which are not caught by the GECK's compiler, and automatically applies correct indentation to scripts. | A web-based Fallout 3 script validator (written in JavaScript) is available in the Fallout 3 section of [http://www.cipscis.com cipscis.com]. The validator checks scripts for many structural errors, some of which are not caught by the GECK's compiler, and automatically applies correct indentation to scripts. | ||
A new version is currently under development, and can be found here: | |||
[http://cipscis.com/dev/validator/validator.html Dev Validator]<br />This version has extended functionality, but may suffer from some bugs. | |||
[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Mod Tools]] | [[Category:Mod Tools]] |
Revision as of 07:02, 2 March 2010
A web-based Fallout 3 script validator (written in JavaScript) is available in the Fallout 3 section of cipscis.com. The validator checks scripts for many structural errors, some of which are not caught by the GECK's compiler, and automatically applies correct indentation to scripts.
A new version is currently under development, and can be found here:
Dev Validator
This version has extended functionality, but may suffer from some bugs.