Difference between revisions of "PlayerHasKey"
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imported>Pintocat |
imported>Pintocat |
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==See Also== | ==See Also== | ||
[[Category:Functions_(Lutana)]] | [[Category:Functions_(Lutana)]] | ||
[[Category: | [[Category:Lock_Functions_(Lutana)]] | ||
[[GetIsLockBroken]] | |||
[[GetLocked]] | |||
[[GetLockLevel]] | |||
[[GetOpenKey]] | |||
[[SetOpenKey]] | |||
[[GetLockedOut]] | |||
[[SetLockedOut]] | |||
[[GetTerminalLock]] | |||
[[GetPasswordNote]] | |||
[[SetPasswordNote]] |
Latest revision as of 11:53, 21 December 2016
< [[::Category:Functions|Category:Functions]]
A function added by the Lutana NVSE plugin.
Description
Returns whether or not the player has the key to unlock a locked door or container or the password note to unlock a terminal.
Syntax
(bool) [lockableForm].PlayerHasKey
Notes
[This function can also be used as a condition.]