Difference between revisions of "GetPos"
Jump to navigation
Jump to search
imported>Omzy (made match template) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
||
(One intermediate revision by the same user not shown) | |||
Line 27: | Line 27: | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Movement Functions]] | [[Category:Movement Functions]] | ||
[[Category:Movement Functions (GECK 1.1)]] | |||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1.1)]] |
Latest revision as of 12:33, 15 August 2009
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: GetPos.
A function included in the GECK version 1.1.0.36.
Description
Gets the position of the calling object relative to the world on the specified axis (X, Y, or Z).
Syntax
(float) [Object].GetPos Axis:char{X, Y, Z}
Example
ActorRef.GetPos Z Player.GetPos X
Notes
- None at this time.