Difference between revisions of "GetPlayerControlsDisabled"
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== | {{Function | ||
|CSWikiPage = GetPlayerControlsDisabled | |||
|origin = GECK1 | |||
|summary = [[GetPlayerControlsDisabled]] returns true (1) if any of the specified player controls are currently disabled, and false (0) otherwise. | |||
== | |returnType = bool | ||
|arguments = {{FunctionArgument | |||
|Name = Movement | |||
|Type = bool | |||
|Optional = true | |||
}}{{FunctionArgument | |||
|Name = Pipboy | |||
|Type = bool | |||
|Optional = true | |||
}}{{FunctionArgument | |||
|Name = Fighting | |||
|Type = bool | |||
|Optional = true | |||
}}{{FunctionArgument | |||
|Name = POV | |||
|Type = bool | |||
|Optional = true | |||
}}{{FunctionArgument | |||
|Name = Looking | |||
|Type = bool | |||
|Optional = true | |||
}}{{FunctionArgument | |||
|Name = RolloverText | |||
|Type = bool | |||
|Optional = true | |||
}}{{FunctionArgument | |||
|Name = Sneaking | |||
|Type = bool | |||
|Optional = true | |||
}} | |||
|example = | |||
GetPlayerControlsDisabled | |||
Returns 1 if any of the player's controls are currently disabled. | |||
GetPlayerControlsDisabled 0 1 0 0 0 | |||
Returns 1 if the player's Pip-Boy is currently disabled. | |||
DisablePlayerControls 0 1 0 1 0 ; will disable pipboy and POV switch. | |||
GetPlayerControlsDisabled 0 1 0 0 0 ; returns 1 | |||
GetPlayerControlsDisabled 0 0 0 1 0 ; returns 1 | |||
GetPlayerControlsDisabled 0 1 0 1 0 ; returns 1 | |||
GetPlayerControlsDisabled 1 1 1 1 1 ; returns 1 | |||
GetPlayerControlsDisabled 0 0 0 0 0 ; returns 0 | |||
GetPlayerControlsDisabled 1 0 1 0 1 ; returns 0 | |||
}} | |||
==Notes== | |||
<ul> | |||
<li>Default (no parameters) is equivalent to: | |||
<pre>GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.</pre> | |||
The function returns true if ANY of the specified controls are currently disabled (see examples). | The function returns true if ANY of the specified controls are currently disabled (see examples). | ||
</li> | |||
</ul> | |||
==See Also== | |||
*[[EnablePlayerControls]] | |||
*[[DisablePlayerControls]] | |||
*[[GetRestrained]] | |||
*[[GetTFC]] | |||
[[EnablePlayerControls]] | |||
[[DisablePlayerControls]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1.1)]] | |||
[[Category:Player Functions]] | [[Category:Player Functions]] | ||
[[Category:Player Functions (GECK 1.1)]] |
Latest revision as of 11:48, 28 July 2014
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: GetPlayerControlsDisabled.
A function included in the GECK version 1.1.0.36.
Description
GetPlayerControlsDisabled returns true (1) if any of the specified player controls are currently disabled, and false (0) otherwise.
Syntax
(bool) GetPlayerControlsDisabled Movement:bool Pipboy:bool Fighting:bool POV:bool Looking:bool RolloverText:bool Sneaking:bool
Example
GetPlayerControlsDisabled
Returns 1 if any of the player's controls are currently disabled.
GetPlayerControlsDisabled 0 1 0 0 0
Returns 1 if the player's Pip-Boy is currently disabled.
DisablePlayerControls 0 1 0 1 0 ; will disable pipboy and POV switch. GetPlayerControlsDisabled 0 1 0 0 0 ; returns 1 GetPlayerControlsDisabled 0 0 0 1 0 ; returns 1 GetPlayerControlsDisabled 0 1 0 1 0 ; returns 1 GetPlayerControlsDisabled 1 1 1 1 1 ; returns 1 GetPlayerControlsDisabled 0 0 0 0 0 ; returns 0 GetPlayerControlsDisabled 1 0 1 0 1 ; returns 0
Notes
- Default (no parameters) is equivalent to:
GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.
The function returns true if ANY of the specified controls are currently disabled (see examples).