Difference between revisions of "GetAttacked"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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'''Syntax:''' | |||
[''ActorID''.]GetAttacked | |||
Returns 1 if the calling actor has been attacked. This value is cleared when the actor drops out of combat. | |||
==Notes== | |||
=='''See Also'''== | =='''See Also'''== | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Combat Functions]] | [[Category:Combat Functions]] | ||
[[Category:Combat Functions (GECK 1.1)]] | |||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Condition Functions (GECK 1.1)]] | |||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (GECK 1.1)]] | |||
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Latest revision as of 12:15, 15 August 2009
Syntax:
[ActorID.]GetAttacked
Returns 1 if the calling actor has been attacked. This value is cleared when the actor drops out of combat.
Notes[edit | edit source]
See Also[edit | edit source]