Difference between revisions of "GetActorLevelingData"
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{{Function | {{Function | ||
|origin = | |origin = JIP | ||
|summary = Returns the specified leveling data value of an actor. The value returned is determined by dataType | |summary = Returns the specified leveling data value of an actor. The value returned is determined by <i>dataType</i>: | ||
<pre>0	Fixed Level/Level Mult. | |||
1	Calc. Min. | |||
2	Calc. Max.</pre> | |||
|name = GetActorLevelingData | |name = GetActorLevelingData | ||
|returnType = dataValue:float | |returnType = dataValue:float | ||
Line 19: | Line 22: | ||
This will return Craig Boone's calculated minimum level. | This will return Craig Boone's calculated minimum level. | ||
}} | }} | ||
==See Also== | ==See Also== | ||
*[[SetActorLevelingData]] | |||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] | ||
[[Category:Actor Functions (JIP)]] |
Latest revision as of 14:49, 30 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Returns the specified leveling data value of an actor. The value returned is determined by dataType:
0 Fixed Level/Level Mult. 1 Calc. Min. 2 Calc. Max.
Syntax
(dataValue:float) reference.GetActorLevelingData dataType:int baseForm:ref
Example
CraigBooneRef.GetActorLevelingData 0
This will return Craig Boone's base fixed level/level multiplier.
GetActorLevelingData 1 CraigBoone
This will return Craig Boone's calculated minimum level.