Difference between revisions of "FMoveNoWeaponMult"

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imported>SnakeChomp
imported>Quetzilla
(Redirecting to Movement Settings)
 
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This setting controls the actor speed multiplier that is applied when the actor's weapon is holstered (or they don't have a weapon equipped). This setting applies to NPC actors too, not just the player!
#redirect [[Movement Settings]]
 
'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.
 
Default value: 1.1

Latest revision as of 16:00, 20 December 2008

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