Difference between revisions of "ClearJIPSavedData"
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imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Deletes all data, of the specified types (variables created with AddScriptVariable, private Auxiliary Variables, private RefMap...") |
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{{Function | {{Function | ||
|origin = JIP | |origin = JIP | ||
|summary = Deletes all data | |summary = Deletes all data of the specified types: | ||
|name = | |||
'''scriptVars''' - Variables created by the mod calling this function with [[AddScriptVariable]]. | |||
'''linkedRefs''' - Linked-refs set by the mod calling this function with [[SetLinkedReference]]. | |||
'''auxVars''' - 1: Permanent-Private (to the mod calling this function), or 2: Permanent-Public [[Auxiliary Variables]]. | |||
'''refMaps''' - 1: Permanent-Private (to the mod calling this function), or 2: Permanent-Public [[RefMap Array|RefMap Arrays]]. | |||
(Deleted data will not be saved with the game) | |||
|name = ClearJIPSavedData | |||
|arguments = | |arguments = | ||
{{FunctionArgument | {{FunctionArgument | ||
|Name = scriptVars | |Name = scriptVars | ||
|Type = 0/1 | |||
}}{{FunctionArgument | |||
|Name = linkedRefs | |||
|Type = 0/1 | |Type = 0/1 | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = auxVars | |Name = auxVars | ||
|Type = 0/1 | |Type = 0/1/2 | ||
}}{{FunctionArgument | }}{{FunctionArgument | ||
|Name = refMaps | |Name = refMaps | ||
|Type = 0/1 | |Type = 0/1/2 | ||
}} | }} | ||
|example = | |example = ClearJIPSavedData 0 1 2 0 | ||
}} | }} | ||
==See Also== | ==See Also== | ||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] | ||
[[Category:Miscellaneous Functions (JIP)]] | [[Category:Miscellaneous Functions (JIP)]] |
Latest revision as of 09:30, 28 April 2015
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Deletes all data of the specified types:
scriptVars - Variables created by the mod calling this function with AddScriptVariable.
linkedRefs - Linked-refs set by the mod calling this function with SetLinkedReference.
auxVars - 1: Permanent-Private (to the mod calling this function), or 2: Permanent-Public Auxiliary Variables.
refMaps - 1: Permanent-Private (to the mod calling this function), or 2: Permanent-Public RefMap Arrays.
(Deleted data will not be saved with the game)
Syntax
ClearJIPSavedData scriptVars:0/1 linkedRefs:0/1 auxVars:0/1/2 refMaps:0/1/2
Example
ClearJIPSavedData 0 1 2 0