Difference between revisions of "Challenge"
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[[image:ChallengeDialog.jpg|thumb|300px|right| | [[image:ChallengeDialog.jpg|thumb|300px|right|Screenshot of the dialog for challenge creation.]] | ||
Challenges are a form of secondary objectives in Fallout: New Vegas that tests the players skill in various ways. They can be likened to achievements and a number of the challenges in the game does indeed award achievements upon completion. | Challenges are a form of secondary objectives in Fallout: New Vegas that tests the players skill in various ways. They can be likened to achievements and a number of the challenges in the game does indeed award achievements upon completion. | ||
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=='''Challenge Types'''== | =='''Challenge Types'''== | ||
*'''Acquire an Item:''' | *'''Acquire an Item:''' Challenge progresses by acquiring a specific item. | ||
*'''Acquire an Item from a List:''' | *'''Acquire an Item from a List:''' Challenge progresses by acquiring one of several items from a [[Form List]]. | ||
*'''Craft using an Item:''' | *'''Craft using an Item:''' Presumably, challenge progresses by crafting using a specific item. Oddly, you're only allowed to choose casino chips. | ||
*'''Discover a Map Marker:''' | *'''Discover a Map Marker:''' Challenge progresses by discovering a specific map marker or one of several from a list. | ||
*'''Do Damage:''' | *'''Do Damage:''' Each point of damage dealt progresses the challenge. | ||
*'''Hit an Enemy:''' | *'''Hit an Enemy:''' Hitting an enemy progresses the challenge. | ||
*'''Kill a Specific Form ID:''' | *'''Kill a Specific Form ID:''' A specific NPC or creature must be killed to progress the challenge. | ||
*'''Kill any in a Category:''' | *'''Kill any in a Category:''' Creatures from a specific category must be killed to progress the challenge. | ||
*'''Miscellaneous Stat:''' | *'''Kill from a Form List:''' Challenge progresses by killing creatures or NPCs from a list. | ||
*'''Use a Skill:''' | *'''Miscellaneous Stat:''' Challenge progresses as the value of a [[GetPCMiscStat|misc. statistic]] increases. | ||
*'''Use an Item:''' | *'''Scripted Challenge:''' The challenge must be progressed by script using [[IncrementScriptedChallenge]]. | ||
*'''Use an Item from a List:''' | *'''Use a Skill:''' | ||
*'''Use an Item:''' Challenge progresses by consuming a specific [[Ingestible]] item. | |||
*'''Use an Item from a List:''' Challenge progresses by consuming one of several Ingestible items from a list. | |||
=='''Challenge Script Functions'''== | =='''Challenge Script Functions'''== | ||
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*'''[[RemoveRecurringFromChallenge]]:''' Removes the Recurring flag from a challenge. | *'''[[RemoveRecurringFromChallenge]]:''' Removes the Recurring flag from a challenge. | ||
*'''[[UnlockChallenge]]:''' Enables a challenge which have been flagged with Start Disabled. | *'''[[UnlockChallenge]]:''' Enables a challenge which have been flagged with Start Disabled. | ||
[[Category:Actor Data]] |
Latest revision as of 09:10, 12 February 2016
Challenges are a form of secondary objectives in Fallout: New Vegas that tests the players skill in various ways. They can be likened to achievements and a number of the challenges in the game does indeed award achievements upon completion.
Challenge Dialog[edit | edit source]
- ID: The label used to identify this object type. It must be unique among all IDs, forms and references.
- Name: The display name for the challenge.
- Reward Script: The script that runs upon completion of the challenge.
- Type: The type of challenge.
- Threshold: The number of times an action must be performed for the challenge to complete.
- Interval: The challenge will show progress notifications at the interval specified here.
- Challenge Text: Description of the challenge as shown in the Pip-Boy.
- PipBoy Image:
- Message Icon:
- Start Disabled: The challenge will not be visible and will not progress until enabled by script.
- Recurring: The challenge will start over upon completion.
- Show Zero Progress: The challenge will appear in the Pip-Boy despite having no progress.
Challenge Types[edit | edit source]
- Acquire an Item: Challenge progresses by acquiring a specific item.
- Acquire an Item from a List: Challenge progresses by acquiring one of several items from a Form List.
- Craft using an Item: Presumably, challenge progresses by crafting using a specific item. Oddly, you're only allowed to choose casino chips.
- Discover a Map Marker: Challenge progresses by discovering a specific map marker or one of several from a list.
- Do Damage: Each point of damage dealt progresses the challenge.
- Hit an Enemy: Hitting an enemy progresses the challenge.
- Kill a Specific Form ID: A specific NPC or creature must be killed to progress the challenge.
- Kill any in a Category: Creatures from a specific category must be killed to progress the challenge.
- Kill from a Form List: Challenge progresses by killing creatures or NPCs from a list.
- Miscellaneous Stat: Challenge progresses as the value of a misc. statistic increases.
- Scripted Challenge: The challenge must be progressed by script using IncrementScriptedChallenge.
- Use a Skill:
- Use an Item: Challenge progresses by consuming a specific Ingestible item.
- Use an Item from a List: Challenge progresses by consuming one of several Ingestible items from a list.
Challenge Script Functions[edit | edit source]
- ChallengeLocked:
- GetChallengeCompleted:
- IncrementScriptedChallenge: Increments a challenge of the type Scripted Challenge.
- RemoveRecurringFromChallenge: Removes the Recurring flag from a challenge.
- UnlockChallenge: Enables a challenge which have been flagged with Start Disabled.