Difference between revisions of "Talk:Exterior Cells"
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==holes in landscape cells?!?!?== | |||
did anyone find a way to prevent the nasty holes that come to existance in your water plane if you use the landscape editor? the oblivion methods to prevent it dont seem to work (fixed holes by smoothing, placed stuff in adjacent cells, loaded order put first)... and i need a "save as" feature to create different saves for one mod (ya doesnt fit here but its important)... | did anyone find a way to prevent the nasty holes that come to existance in your water plane if you use the landscape editor? the oblivion methods to prevent it dont seem to work (fixed holes by smoothing, placed stuff in adjacent cells, loaded order put first)... and i need a "save as" feature to create different saves for one mod (ya doesnt fit here but its important)...<br />[[User:Jaysus|Jaysus]] | ||
:Solution: | |||
:make sure the worldspace has its default water height set to 10500 or above... anythign below may create these holes - thx to yossarian for that tip<br />[[User:Jaysus|Jaysus]] 01:07, 15 May 2009 (UTC) | |||
== | ==Exterior Cells becoming Interior Cells== | ||
I have been using the GECK for Fallout New Vegas for a while working on a single mod and have just found an issue where some exterior world space cells I had been editing became Interior cells for some odd reason. This causes these cells to be viewed as interior spaces and prevents the game from being able to run when the player enters those areas. Anyone know how to revert this back? <br />[[User: Cotozic|Cotozic]] | |||
[[User: |
Latest revision as of 17:51, 20 November 2010
holes in landscape cells?!?!?[edit source]
did anyone find a way to prevent the nasty holes that come to existance in your water plane if you use the landscape editor? the oblivion methods to prevent it dont seem to work (fixed holes by smoothing, placed stuff in adjacent cells, loaded order put first)... and i need a "save as" feature to create different saves for one mod (ya doesnt fit here but its important)...
Jaysus
- Solution:
- make sure the worldspace has its default water height set to 10500 or above... anythign below may create these holes - thx to yossarian for that tip
Jaysus 01:07, 15 May 2009 (UTC)
Exterior Cells becoming Interior Cells[edit source]
I have been using the GECK for Fallout New Vegas for a while working on a single mod and have just found an issue where some exterior world space cells I had been editing became Interior cells for some odd reason. This causes these cells to be viewed as interior spaces and prevents the game from being able to run when the player enters those areas. Anyone know how to revert this back?
Cotozic