Difference between revisions of "SetItemValue"

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[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (GECK 1.1)]]
[[Category: Object Functions]]
[[Category: Object Functions]]
[[Category: Object Functions (GECK 1.1)]]

Latest revision as of 13:09, 15 August 2009

Syntax:

SetItemValue iSetCapsAmount


Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object).

Notes[edit | edit source]

  • The changes made by this function will be saved to save games.