Difference between revisions of "SetDestroyed"

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[[Category: Functions]]
[[Category:Functions]]
[[Category: Miscellaneous Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Miscellaneous Functions]]
[[Category:Miscellaneous Functions (GECK 1.1)]]

Latest revision as of 13:07, 15 August 2009

Syntax:

SetDestroyed flag 
SetDestroyed 1 


SetDestroyed takes an int parameter. A 1 parameter marks the ref as destroyed, a 0 parameter clears the destroyed flag on the ref. This can be used on any door or activator to indicate that it is non-functional. Destroyed doors/activators will no longer give rollover text and cannot be activated. Leveled lists will no longer generate new creatures.