Difference between revisions of "RemoveItemTarget"
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*[[RemoveAllTypedItems]] | *[[RemoveAllTypedItems]] | ||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] | ||
[[Category:Inventory Functions (JIP)]] |
Revision as of 13:01, 30 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Similar to the vanilla RemoveItem - removes quantity of the specified item from the calling reference's inventory. However, instead of being destroyed, the items are moved to the specified target container/actor.
Syntax
reference.RemoveItemTarget item/list:ref target:ref quantity:int
Example
SourceRef.RemoveItemTarget Camera TargetRef
This will move all Camera items from SourceRef to TargetRef.
SourceRef.RemoveItemTarget NVHoldoutWeapons TargetRef 4
This will move 4 of each item in the list NVHoldoutWeapons from SourceRef to TargetRef.
Notes
- The removed items retain all their current stats (health, script, mods, ownership, etc.).
- If quantity is not specified or is <= 0, all instances of the item are removed.
- The function accepts a FormList as parameter (in place of an item) and also supports sub-lists.