Difference between revisions of "RemoveItemTarget"

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==See Also==
==See Also==
*[[RemoveItem]]
*[[RemoveItem]]
*[[RemoveAllItems]]
*[[RemoveAllTypedItems]]
[[Category:Functions_(JIP)]]
[[Category:Functions_(JIP)]]

Revision as of 12:10, 28 March 2015

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Similar to the vanilla RemoveItem - removes quantity of the specified item from the calling reference's inventory. However, instead of being destroyed, the items are moved to the specified target container/actor.

Syntax

[help]
reference.RemoveItemTarget item/list:ref target:ref quantity:int

Example

SourceRef.RemoveItemTarget Camera TargetRef

This will move all Camera items from SourceRef to TargetRef.

SourceRef.RemoveItemTarget NVHoldoutWeapons TargetRef 4

This will move 4 of each item in the list NVHoldoutWeapons from SourceRef to TargetRef.

Notes

  • The removed items retain all their current stats (health, script, mods, ownership, etc.).
  • If quantity is not specified or is <= 0, all instances of the item are removed.
  • The function accepts a FormList as parameter (in place of an item) and also supports sub-lists.

See Also