Difference between revisions of "PlayMagicShaderVisuals"
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Revision as of 12:56, 15 August 2009
Description
Plays the EffectShader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.
Syntax
PlayMagicShaderVisuals EffectShaderID, Duration (optional)
Example
PlayMagicShaderVisuals SmokeFlameBurn pms PlasmaGooificationGlow 10
Notes
- When playing a shader on the player, the effect will be applied to the current perspective state -- if the player is in first person when the shader is started, the effect will not be visible if the player switches to third person, and vice versa.