Difference between revisions of "PlaceAtMeHealthPercent"
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imported>Pelinor m (→Examples) |
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=='''Examples'''== | =='''Examples'''== | ||
buddyref.PlaceAtMeHealthPercent testraider | buddyref.PlaceAtMeHealthPercent testraider .75 1 512 | ||
A raider is placed near Buddy's location at 75% health. | A raider is placed near Buddy's location at 75% health. | ||
Revision as of 12:04, 13 February 2009
Description
PlaceAtMeHealthPercent places a damaged actor or item in the world.
Syntax
[ActorID|ContainerID.]PlaceAtMeHealthPercent ActorID/ItemID, HealthPercent, Count, Distance, Direction
Examples
buddyref.PlaceAtMeHealthPercent testraider .75 1 512
A raider is placed near Buddy's location at 75% health.
Notes
- Direction is:
- 0 = front
- 1 = back
- 2 = left
- 3 = right
- When using this to create an actor or item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.