Difference between revisions of "PlaceAtMeHealthPercent"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Quetzilla
m
imported>Pelinor
Line 5: Line 5:
=='''Syntax'''==
=='''Syntax'''==


  [''ActorID|ContainerID''.]PlaceAtMeHealthPercent ''ActorID/ItemID, Count, HealthPercent, Distance, Direction''
  [''ActorID|ContainerID''.]PlaceAtMeHealthPercent ''ActorID/ItemID, HealthPercent, Count, Distance, Direction''


=='''Examples'''==
=='''Examples'''==

Revision as of 11:47, 13 February 2009

Description

PlaceAtMeHealthPercent places a damaged actor or item in the world.

Syntax

[ActorID|ContainerID.]PlaceAtMeHealthPercent ActorID/ItemID, HealthPercent, Count, Distance, Direction

Examples

buddyref.PlaceAtMeHealthPercent testraider 1 .75 512

A raider is placed near Buddy's location at 75% health.

Notes

  • Direction is:
    • 0 = front
    • 1 = back
    • 2 = left
    • 3 = right
  • When using this to create an actor or item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.

See Also

PlaceAtMe