Difference between revisions of "PlaceAtMeHealthPercent"
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imported>Pelinor |
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=='''Syntax'''== | =='''Syntax'''== | ||
[''ActorID|ContainerID''.]PlaceAtMeHealthPercent ''ActorID/ItemID, Count | [''ActorID|ContainerID''.]PlaceAtMeHealthPercent ''ActorID/ItemID, HealthPercent, Count, Distance, Direction'' | ||
=='''Examples'''== | =='''Examples'''== |
Revision as of 11:47, 13 February 2009
Description
PlaceAtMeHealthPercent places a damaged actor or item in the world.
Syntax
[ActorID|ContainerID.]PlaceAtMeHealthPercent ActorID/ItemID, HealthPercent, Count, Distance, Direction
Examples
buddyref.PlaceAtMeHealthPercent testraider 1 .75 512
A raider is placed near Buddy's location at 75% health.
Notes
- Direction is:
- 0 = front
- 1 = back
- 2 = left
- 3 = right
- When using this to create an actor or item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.