Difference between revisions of "KillAllActors"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Bnesmith
 
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Line 13: Line 13:


[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (GECK 1.0)]]

Revision as of 12:12, 12 August 2009

Syntax:

KillAllActors


Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.


As with KillActor, essential actors will be made "unconscious" (in their normal temporary "dead" state).


Obviously, a function to be used with extreme caution...